Difference between revisions of "Paranormal"
From PCGamingWiki, the wiki about fixing PC games
(fixed Steam Cloud--not implemented yet) |
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Line 74: | Line 74: | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |oculus rift = | + | |oculus rift = hackable |
− | |oculus rift notes = | + | |oculus rift notes = No native support but users report it's compatible.<ref>[http://steamcommunity.com/app/246300/discussions/0/864979008664251430/ Rift - Paranormal = Win! - Steam Community Discussions]</ref> |
|120hz = unknown | |120hz = unknown | ||
|120hz notes = | |120hz notes = | ||
Line 113: | Line 113: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP/7/8 | + | |minOS = XP/Vista/7/8 |
|minproc = 2.0 GHz Dual-Core | |minproc = 2.0 GHz Dual-Core | ||
|minmem = 2 GB | |minmem = 2 GB |
Revision as of 00:43, 22 September 2013
Developers | |
---|---|
Matt Cohen | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 19, 2012 |
macOS (OS X) | October 19, 2012 |
General information
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
System requirements
- Integrated graphics not supported.
Windows Minimum Recommended Operating system (OS) XP/Vista/7/8 7/8 (64-bit) Processor (CPU) System memory (RAM) Hard disk drive (HDD) 1 GB Video card (GPU) 512 MB of VRAM
Shader model 3.0 support1 GB of VRAM
Shader model 4.0 supportmacOS (OS X) Minimum Operating system (OS) 10.6, 10.7, 10.8 Processor (CPU) System memory (RAM) Hard disk drive (HDD) References