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| # Now open another window and head over to the bin folder. | | # Now open another window and head over to the bin folder. |
| # Drag the common_Unpack folder and place it onto <code>Gibbed.Dunia2.Pack.EXE</code> | | # Drag the common_Unpack folder and place it onto <code>Gibbed.Dunia2.Pack.EXE</code> |
− | # Delete <code>Common.fat</code> and <code>Common.dat</code> | + | # Delete or rename <code>Common.fat</code> and <code>Common.dat</code> |
| # Rename <code>Common_Unpack.fat</code> and <code>Common_Unpack.dat</code> to <code>Common.fat</code> and <code>Common.dat</code> respectively. | | # Rename <code>Common_Unpack.fat</code> and <code>Common_Unpack.dat</code> to <code>Common.fat</code> and <code>Common.dat</code> respectively. |
| }} | | }} |
Revision as of 02:53, 4 December 2017
Key points
- Most fixes and settings for Far Cry 3 should also work with Blood Dragon.
- Many users are reporting that the in-game cutscenes are broken.[citation needed]
General information
- Official game site
- Ubisoft Forums
- Far Cry Wiki
- Steam Community Discussions
Availability
- All versions require Ubisoft Connect DRM.
Essential improvements
Skip intro videos
Game data
Configuration file(s) location
Save game data location
Video settings
In-game general video settings.
In-game advanced video settings.
Template:Video settings
Use the -RenderProfile_MaxFPS X command line argument where X is the preferred max FPS[citation needed]
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Notes
- This is the best method to eliminate microstuttering - especially with the DX11 executable.[citation needed]
- This method is better than adding the command in GamerProfile.xml because you won't have to set the properies to 'read only', so you can change this parameter without having to lock graphics settings or gameplay settings.
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- Custom/unlisted resolutions can be set manually in
GamerProfile.xml
.
Edit GamerProfile.xml[citation needed]
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- Go to the configuration file(s) location.
- Open
GamerProfile.ini .
- Change
ResolutionX= and ResolutionY= to the desired resolution.
Notes
- Changing graphical settings in-game will reset
ResolutionX= and ResolutionY= to 800x600.
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Disable ambient occlusion
- Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Edit GamerProfile.xml[citation needed]
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- Go to the configuration file(s) location.
- Open
GamerProfile.ini .
- Change
SSAOLevel="1" to SSAOLevel="0"
Notes
- This change is reversed whenever you change graphical settings in-game.
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Disable scan lines
- Removing the scan lines introduces other bugs such as low health not affecting hud.
Edit DLL files yourself[2][3]
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- Go to
<path-to-game>\bin .
- Open
FC3.dll and FC3_d3d11.dll with a hex editor such as HxD.
- Search for
COverlayTrack in both files and change their corresponding hex values to zeroes.
- Save your changes.
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Download modified libary files[citation needed]
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- Download this package.
- Extract the content in the package to
<path-to-game>\bin .
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Disable Parallax Occlusion Mapping on Dirt Roads
Edit GamerProfile.xml[citation needed]
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- Go to the configuration file(s) location.
- Open
GamerProfile.ini .
- After
</CustomQuality> but before </RenderProfile> add the following lines <Terrain> <quality id="high"> <Shaders> <shader name="Road" add="" remove="PARALLAX,PARALLAX_OCCLUSION" /> </Shaders> </quality> </Terrain>
- Save and set "read-only" in windows. If you wish to revert this change. Simply delete the two quotations after
Add= and copy paste "PARALLAX,PARALLAX_OCCLUSION" (Including quotations) in it's place. And then place two quotation marks after remove= where Parallax previously was[4]
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Improve Draw Distances
Grab Mod Tools[citation needed]
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- Download Mod Tools here
- Get the latest version and extract them to anywhere you'd like. Remember where.
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Extract "Common.dat"[citation needed]
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- Mod comparison screenshots
- Download the modded "defaultrenderconfig.xml"s here
- Extract it to anywhere you like. Remember where.
- Go to <path-to-game>
\data_win32
- Extract
common.dat by dragging it on to Gibbed.Dunia2.Unpack.exe
- Make a backup of
defaultrenderconfig.xml in <path-to-game>\data_win32\common\engine\settings
- Change the file name of the selected version from the download link above to just
defaultrenderconfig.xml and place it in the folder above.
- Rename the default
common.dat and common.fat to something else to preserve it after extracting and leave it where it is.
- Now take the extracted
common folder with the replaced defaultrenderconfig.xml and drag it on to Gibbed.Dunia2.Pack.exe . This will create a new common.dat and common.fat in the \data_win32 folder
- In your
GamerProfile.xml file in \My Games\Far Cry 3 Blood Dragon\ folder make sure in your <RenderProfile> section that you are NOT adding or modifying anything except <CustomQuality> or <Post> otherwise some stuff will not work.
- If you are interested in removing Parallax from roads, this mod includes this within it! If you wish to disable it. Follow the instructions above in that post to revert it but instead of doing it in your
GamerProfile.xml you can go to the <Terrain> section in defaultrenderconfig.xml that you are replacing instead.
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Input settings
In-game general control settings.
In-game key map settings.
In-game gamepad layout settings.
Template:Input settings
Manually bind enter key to an action
Edit InputUserActionMap.xml[citation needed]
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- Go to the configuration file(s) location.
- Open
InputUserActionMap.ini .
- Locate and replace, or append the following code:
<ActionMap name="common_use_remap">
<MassRename MergeKey="remap">
<Rename hexInput="0x646CA0E7:0xA79E3F0F" hexToInput="0x646CA0E7:0xEFDA7A5A" />
</MassRename>
</ActionMap>
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Manually bind mousewheel to weapon switching
Edit InputUserActionMap.xml[citation needed]
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- Go to the configuration file(s) location.
- Open
InputUserActionMap.xml .
- Locate and replace, or append the following code:
<ActionMap name="common_weapons_remap">
<MassRename MergeKey="remap">
<Rename hexInput="0xAF35B6ED:0x4EAE8D2B" hexToInput="0x646CA0E7:0x97DDB3F8" />
<Rename hexInput="0xAF35B6ED:0x910B297C" hexToInput="0x646CA0E7:0x8A6AA39C" />
</MassRename>
</ActionMap>
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Toggle aiming down sights (ADS) for weapons
Edit GamerProfile.xml to add IronsightToggleMode[citation needed]
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- Go to the configuration file(s) location.
- Open
GamerProfile.ini .
- Change the value of
IronsightToggleMode to 1 .
- Save your changes.
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Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Dutch |
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French |
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German |
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Italian |
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Portuguese |
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Russian |
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Spanish |
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VR support
Issues unresolved
Cutscenes extremely laggy
- Many users are reporting in game cutscenes are very slow, often causing the audio to go out of sync.
Disable Anti Aliasing[citation needed]
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Set the post processing setting to "low"[citation needed]
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Download the latest Nvidia drivers[citation needed]
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- Installing the latest Nvidia drivers may correct this problem for Nvidia users.
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Fails to save progress
- In the LOAD menu, all but the first autosave are displayed as "LOCKED". The first autosave is the one created during the first run, at the very start of the game.
Issues fixed
Negative mouse acceleration
- Negative mouse acceleration prevents fast mouse movements.
Negative mouse acceleration fix[citation needed]
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- Download the latest version of the Far Cry 3 Mod tools.
- Extract the files anywhere.
- Go into
<path-to-game>\data_win32 .
- Right click on
Common.fat and select Open with .
- Select browse, then go into the bin folder you just extracted and select
Gibbed.Dunia2.Unpack.EXE .
- Wait for it to extract
Common.fat , then open the newly created Common_Unpack\actionmaps .
- Open
Inputactionmapcommon.xml with a text editor.
- Find and replace all instances of
maxOutput="10" with maxOutput="100" .
- Save the file.
- Go back to Data_win32 folder.
- Now open another window and head over to the bin folder.
- Drag the common_Unpack folder and place it onto
Gibbed.Dunia2.Pack.EXE
- Delete or rename
Common.fat and Common.dat
- Rename
Common_Unpack.fat and Common_Unpack.dat to Common.fat and Common.dat respectively.
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Video artifacts
Video artifacting occurring in game.
Update your graphics card drivers[citation needed]
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No voice acting
No voice acting fix[citation needed]
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- Change your speaker settings from 5.1 to stereo.
- right click the volume icon on your Windows taskbar (if it isn't visible just click on
show hidden icons to make it appear.)
- Select
playback devices
- Select the speakers you are currently using, (Should be the first one listed) then select
Configure .
- Select stereo as your audio channel, then finish the configuration setup.
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Game Crashes Randomly
Disable the Steam overlay[citation needed]
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- Right click the game icon on Steam and select properties.
- Uncheck the
Enable Steam Community In-Game box.
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Game crashes on Windows 10
The game tends to crash after about 20 minutes of playing on Windows 10 devices
Disable TabletInputService in Task Manager[citation needed]
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- Press Ctrl+⇧ Shift+Esc to open the Task Manager.
- Click on Services.
- Find
TabletInputService (Touch Keyboard and Handwriting Panel Service).
- Stop the service.
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Crash when installed in a Windows 8 Storage Space
The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
Installing the Game on a drive that is not a Storage Space will fix this issue[citation needed]
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 11 |
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Shader Model support |
3, 5 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
|
Middleware |
Notes |
Physics |
Havok |
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Audio |
Dolby Digital, Speex |
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Interface |
Adobe Flash |
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Cutscenes |
Bink Video |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
XP SP3, Vista SP2, 7 SP1, 8 | |
Processor (CPU) |
AMD Athlon 64 X2 6000+ 3.00 GHz Intel Core 2 Duo E6700 2.66 GHz |
AMD Phenom II X2 550 3.10 GHz Intel Core i3-530 2.93 GHz |
System memory (RAM) |
2 GB 4 GB for Vista/7/8 |
8 GB |
Hard disk drive (HDD) |
3 GB | |
Video card (GPU) |
AMD Radeon HD 2900 series Nvidia GeForce 8800 series 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
AMD Radeon HD 5770 Nvidia GeForce GTX 480 1 GB of VRAM DirectX 11 compatible Shader model 5.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References