Difference between revisions of "Dishonored"
From PCGamingWiki, the wiki about fixing PC games
Line 167: | Line 167: | ||
===Texture Pop-in When Switching Weapons=== | ===Texture Pop-in When Switching Weapons=== | ||
+ | {{ii}} The values of <code>MipFadeOutSpeed0</code> and <code>MipFadeOutSpeed1</code> are unrelated to the pop-in. | ||
+ | {{ii}} Please note that unless the high quality texture can be loaded right away by your computer, this can make the texture pop-in even more noticable, since it only disable the fade that is meant to hide the transition from low to high quality texture. | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
# Open the <code>DishonoredEngine.ini</code> file, which can be found in the directory <code>%USERPROFILE%\My Documents\My Games\Dishonored\DishonoredGame\Config</code>. | # Open the <code>DishonoredEngine.ini</code> file, which can be found in the directory <code>%USERPROFILE%\My Documents\My Games\Dishonored\DishonoredGame\Config</code>. | ||
# Change the values of both <code>MipFadeInSpeed0</code> and <code>MipFadeInSpeed1</code> to <code>0</code>. | # Change the values of both <code>MipFadeInSpeed0</code> and <code>MipFadeInSpeed1</code> to <code>0</code>. | ||
− | |||
− | |||
− | |||
}} | }} | ||
Revision as of 01:58, 19 April 2013
Key points
- An excellent PC port with many PC-centric features and excellent performance.[1][2]
- DLC is not directly accessible from Dishonored's main menu
General information
- Steam Community Discussions.
- Steam Users' Forums.
- Bethesda Softworks Forums - PC hardware and software forum.
- Dishonored PCGamesN Channel - PC news and information about Dishonored.
Availability
Improvements
Change Anisotropic Filtering Level
Instructions |
---|
Increase texture detail at larger distances (disable mipmapping)
Instructions |
---|
Display/Hide HUD
Instructions |
---|
Stop Bodies from Disappearing
- Stop dead or unconscious bodies from disappearing. By default, bodies max out at 5 per area.
Instructions |
---|
Remove Intro Movies
- Removal of intro movies (Arkane logo, Bethesda logo, UE3 logo, etc.) saves time when loading the game.
Instructions |
---|
Mute Note/Book Reading Ambient Sound Effect
- For those who find the sound effect while reading notes and books too distracting.
Instructions |
---|
Game data
Save game location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Issues unresolved
Crashing during the third act (Knives of Dunwall)
The DLC appears to crash a lot for people in the third act, no solution.
Low resolution textures on butchers (Knives of Dunwall)
The game is using the low detail textures on butchers instead of the high detail textures.
Missing 2D image files (Knives of Dunwall)
Generic placeholder images are replacing some 2D icons and images in-game. [3]
Issues fixed
Screen turns white or very bright randomly during gameplay
- Prevents you from using the Steam overlay in game
Instructions |
---|
"First time setup" runs every time game is started
Instructions |
---|
Not remembering settings in offline mode
Fixed in patch 1.2[1]
Texture Pop-in When Switching Weapons
- The values of
MipFadeOutSpeed0
andMipFadeOutSpeed1
are unrelated to the pop-in. - Please note that unless the high quality texture can be loaded right away by your computer, this can make the texture pop-in even more noticable, since it only disable the fade that is meant to hide the transition from low to high quality texture.
Instructions |
---|
System requirements
- Although official system requirements show Windows Vista as a minimum, the game runs on Windows XP.[4]