Difference between revisions of "Diver Down"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox/fix|Modify winv2.cfg|ref=<ref name="CruxenCrash">{{Refsnip|url=http://www.grenideer.com/diverdown/_htm/faq.htm#bugs|title=Diver Down - Frequently Asked Questions|date=2016-06-09|snippet='''Cruxen Mine Crash'''<br/><br/>[...]Open up the winv2.cfg file (in your game directory) in notepad and you'll see resolution settings set at 320 and 240...Check the reolution settings your monitor supports by right-clicking the desktop, going to properties, then clicking on the settings tab. Try plugging in these values until something works. 720x480 seemed to work for a few people. After the two puzzle rooms, switch back to 320x240. There is one scene later in the game (in the arena) that the resolution switches, although usually this change doesn't cause a crash. If it does, you can get around it the same way.<br/>Also, you can try setting windowmode from 0 to 1- this doesn't work a lot but it has been known to once or twice.}}</ref>}} | {{Fixbox/fix|Modify winv2.cfg|ref=<ref name="CruxenCrash">{{Refsnip|url=http://www.grenideer.com/diverdown/_htm/faq.htm#bugs|title=Diver Down - Frequently Asked Questions|date=2016-06-09|snippet='''Cruxen Mine Crash'''<br/><br/>[...]Open up the winv2.cfg file (in your game directory) in notepad and you'll see resolution settings set at 320 and 240...Check the reolution settings your monitor supports by right-clicking the desktop, going to properties, then clicking on the settings tab. Try plugging in these values until something works. 720x480 seemed to work for a few people. After the two puzzle rooms, switch back to 320x240. There is one scene later in the game (in the arena) that the resolution switches, although usually this change doesn't cause a crash. If it does, you can get around it the same way.<br/>Also, you can try setting windowmode from 0 to 1- this doesn't work a lot but it has been known to once or twice.}}</ref>}} | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
# Open <code>winv2.cfg</code> | # Open <code>winv2.cfg</code> | ||
# Change the numerical values of <code>xres</code> and <code>yres</code> to match a supported monitor resolution. For example, to change the game's current resolution to 800x600, change <code>xres</code> and <code>yres</code> as follows:<br/><code>xres 800</code><br/><code>yres 600</code> | # Change the numerical values of <code>xres</code> and <code>yres</code> to match a supported monitor resolution. For example, to change the game's current resolution to 800x600, change <code>xres</code> and <code>yres</code> as follows:<br/><code>xres 800</code><br/><code>yres 600</code> |
Revision as of 07:04, 17 November 2016
Developers | |
---|---|
Brant Bassart | |
Engines | |
PURGE | |
Release dates | |
DOS | December 6, 2003 |
Windows | December 6, 2003 |
Key points
- The Windows version is recommended due to its superior stability.[1]
- Extremely limited options, all of which are contained in external configuration file.
- Save games are not cross-platform.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
Save game data location
- Saves are contained in the DDS files
game1
throughgame5
.
Video settings
Windowed
Instructions |
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Input settings
Audio settings
- All dialogue is text-based.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
"no DPMI - Get csdpmi*b.zip"
- This issue usually occurs under DOSBox.
- Occurs when no DOS Protected Mode Interface (DPMI) is running in DOS for extended memory access.
Instructions |
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Color palette issues
Windows 7 or earlier
Instructions |
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Windows 8 or later
- Windows' compatibility settings do not resolve the issue under these operating systems.
Instructions |
---|
Instructions |
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Instructions |
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Unable to re-enter the Order of Twilight in Act 3
- If you find the way back into the Order of Twilight, get a faster mount, and complete a certain optional quest, you may still be unable to enter.
Instructions |
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Issues unresolved
Games crashes during resolution change
- Some machines don't support changing from 320x240 to 640x480 at certain parts of the game, such as the Cruxen Mine puzzle rooms.
Instructions |
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Instructions |
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System requirements
- No official requirements have been released.
DOS Minimum Operating system (OS) Processor (CPU) System memory (RAM) Hard disk drive (HDD) Windows Minimum Operating system (OS) Processor (CPU) System memory (RAM) Hard disk drive (HDD) References
- ↑ Diver Down Official FAQ - last accessed on 2016-06-08
- "What's the difference between the DOS and Windows versions of the game?
Diver Down was developed under the DOS version, so some gameplay aspects probably play better with it. Just minor stuff, like the timing of entity movement during events, etc. The Windows version, however, is leaps and bounds more stable as the engine won't crash like the DOS version. It's system requirements are heavier, though. So the average player will probably want the Windows version to avoid frustrating crashes."
- "What's the difference between the DOS and Windows versions of the game?
- ↑ Diver Down Official FAQ - last accessed on 2016-06-08
- "Are save files compatible between the two versions?
No. Swapping save files between the Windows and DOS versions will not work."
- "Are save files compatible between the two versions?
- ↑ Diver Down Official FAQ - last accessed on 2016-06-08