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Difference between revisions of "Hades II"

From PCGamingWiki, the wiki about fixing PC games
(it's now possible to change the display on which Hades should be played)
 
(19 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{state|dev}}
 
{{state|dev}}
 
{{Infobox game
 
{{Infobox game
Line 7: Line 6:
 
|publishers  =  
 
|publishers  =  
 
|engines      =
 
|engines      =
 +
{{Infobox game/row/engine|The Forge|Early access|}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|TBA}}
+
{{Infobox game/row/date|Windows|EA}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|link|rating}}
 
{{Infobox game/row/reception|Metacritic|link|rating}}
Line 24: Line 24:
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 
{{Infobox game/row/taxonomy/art styles        | Stylized }}
{{Infobox game/row/taxonomy/themes            | Fantasy }}
+
{{Infobox game/row/taxonomy/themes            | Classical, Fantasy }}
 
{{Infobox game/row/taxonomy/series            | Hades }}
 
{{Infobox game/row/taxonomy/series            | Hades }}
 
|steam appid  = 1145350
 
|steam appid  = 1145350
Line 31: Line 31:
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site= https://www.supergiantgames.com/games/hades-ii/
 
|official site= https://www.supergiantgames.com/games/hades-ii/
|hltb        =  
+
|hltb        = 118218
|igdb        =  
+
|igdb        = hades-ii
 
|lutris      =  
 
|lutris      =  
|mobygames    =  
+
|mobygames    = 223472
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Hades II
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 44: Line 44:
 
|introduction      =  
 
|introduction      =  
  
|release history     =  
+
|release history   = The game entered Early Access on Steam and Epic Games Store on May 6, 2024.
  
 
|current state    =  
 
|current state    =  
Line 50: Line 50:
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [http://www.discord.gg/Supergiant Official Discord server]
 +
{{mm}} [https://www.supergiantgames.com/blog/hades2-faq Official FAQ]
 
{{mm}} [https://steamcommunity.com/app/1145350/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/1145350/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic Games Store | hades-ii | unknown | | | Windows | unavailable}}
+
{{Availability/row| Epic Games Store | hades-ii | unknown | | | Windows }}
{{Availability/row| Steam | 1145350 | unknown |  |  | Windows | unavailable}}
+
{{Availability/row| Steam | 1145350 | Steam |  |  | Windows }}
 
}}
 
}}
  
Line 92: Line 94:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|userprofile}}\Saved Games\Hades II\GlobalSettingsWin.sjson}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\Hades II\Profile*.sav}}
 
}}
 
}}
  
Line 104: Line 106:
 
|discord                  =  
 
|discord                  =  
 
|discord notes            =  
 
|discord notes            =  
|epic games launcher      = unknown
+
|epic games launcher      = true
 
|epic games launcher notes =  
 
|epic games launcher notes =  
 
|gog galaxy                =  
 
|gog galaxy                =  
Line 110: Line 112:
 
|origin                    =  
 
|origin                    =  
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              = unknown
+
|steam cloud              = true
 
|steam cloud notes        =  
 
|steam cloud notes        =  
 
|ubisoft connect          =  
 
|ubisoft connect          =  
Line 120: Line 122:
 
==Video==
 
==Video==
 
{{Video
 
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/hades-ii/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = gold
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = silver
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = gold
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = gold
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Native 16:9 support (scaled up/down from the internal viewport of 1920x1080); see [[#16:10 (Steam Deck)|16:10 (Steam Deck)]] for 16:10 support.
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Multi-monitor|Multi-monitor]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Ultra-widescreen|Ultra-widescreen]].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Upscaled from the internal viewport of 1920x1080.
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Windowed|Windowed]].
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Limited to a maximum of 600 FPS.<ref>{{Refcheck|user=Shadowstealer7|date=2024-05-07}}</ref>
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
 +
{{--}} By default, window size is static; only the resolutions from the currently selected display are offered in the game settings, and the game window cannot be freely resized.
 +
 +
{{Fixbox|description=A custom window size / resolution can be manually set, by either:|ref=|fix=
 +
(Note: replace <code><width></code> and <code><height></code> with your desired resolution.)
 +
 +
* Adding <code>/X=<width> /Y=<height></code> to the game’s command line parameters from Steam/Epic.
 +
* Setting <code>X = <width></code> and <code>Y = <height></code> in your [[#Configuration file(s) location|{{file|GlobalSettingsWin.sjson}} configuration file]].
 +
}}
 +
 +
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 +
 +
{{++}} For resolutions wider than 16:9 (e.g. 21:9), Hades II uses {{Term|Hor+}} scaling for gameplay / main rendering, with the HUD expanded horizontally as well.
 +
 +
{{ii}} Menus and static assets (e.g. dialogues, {{term|FMV}}) are {{Term|pillarboxed}} in the center of the screen, with dedicated artwork rather than plain black bars.
 +
 +
{{--}} There is an option to disable the artwork, but as of V0.90373 this setting does nothing.
 +
 +
===[[Glossary:Multi-monitor|Multi-monitor]]===
 +
 +
{{ii}} Multi-monitor setups behave identically to [[Glossary:Ultra-widescreen|ultra-widescreen]].
 +
 +
{{--}} By default, Hades II only works on multi-monitor setups emulating a single display (such as Eyefinity / Surround), as it is not possible to freely resize the game window. See [[#Windowed|Windowed]] for details and a bypass solution.
 +
 +
{{--}} There are display issues with the HUD and menus, with some elements not properly resizing or being repositioned and being locked at 32:9-like sizes, as if internally the game was only expected to be played up to 32:9.
 +
 +
===16:10 (Steam Deck)===
 +
 +
{{++}} For resolutions taller than 16:9 (e.g. 16:10), Hades II uses {{Term|Vert+}} scaling for gameplay / main rendering, with the HUD expanded vertically as well.
 +
 +
{{ii}} Menus and static assets (e.g. dialogues, {{term|FMV}}) are {{Term|letterboxed}} in the center of the screen.
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
 
+
|key remap                = true
|key remap                = unknown
 
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
Line 169: Line 203:
 
|mouse sensitivity        = unknown
 
|mouse sensitivity        = unknown
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 179: Line 213:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
|xbox prompts notes        =  
+
|xbox prompts notes        = Listed as '''Type A''' button prompts.
 
|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = DualShock 4, DualSense
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = true
|light bar support        = unknown
+
|playstation prompts notes = DualShock 4 prompts listed as '''Type B''' button prompts.
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired, Wireless (Bluetooth)
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]] is supported via Steam Input.
|other button prompts      = unknown
+
|other button prompts      = Nintendo
|other button prompts notes=  
+
|other button prompts notes= Listed as '''Type C''' button prompts.
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|digital movement supported = false
 +
|digital movement supported notes=
 +
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 227: Line 268:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Main, Music, Ambience, SFX and Speech volume sliders present.
 
|surround sound            = unknown
 
|surround sound            = unknown
 
|surround sound notes      =  
 
|surround sound notes      =  
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = Subtitles also present for music lyrics.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = limited
|mute on focus lost notes  =  
+
|mute on focus lost notes  = Only when set to borderless or windowed.
 
|royalty free audio        = unknown
 
|royalty free audio        = unknown
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
Line 249: Line 290:
 
{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
|language  = English
+
|language  = English
|interface = true
+
|interface = true
|audio    = true
+
|audio    = true
|subtitles = true
+
|subtitles = true
|notes    =  
+
|notes    =
|fan      =  
+
|fan      =
|ref       = }}
+
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Greek
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =  
 +
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan       =  
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 
}}
 
}}
 
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 282: Line 434:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows arm app        = false
 
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
Line 303: Line 455:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = FMOD
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = SDL
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Bink Video
|cutscenes notes  =  
+
|cutscenes notes  = v2023.8
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
Line 322: Line 474:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 10
|minCPU  =  
+
|minCPU  = Dual Core 2.4 GHz
 
|minCPU2  =  
 
|minCPU2  =  
|minGPU  =  
+
|minRAM  = 8 GB
|minGPU2  =  
+
|minGPU  = Nvidia GeForce GTX 950
|minHD    =  
+
|minGPU2 = AMD Radeon R7 360
 +
|minGPU3  = Intel HD Graphics 630
 +
|minVRAM =  
 +
|minHD    = 10 GB
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = Quad Core 2.4 GHz
 
|recCPU2  =  
 
|recCPU2  =  
|recRAM  =  
+
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce RTX 2060
|recGPU2  =  
+
|recGPU2  = AMD Radeon RX 5600 XT
 +
|recGPU3  = Intel Arc A580
 
|recVRAM  =  
 
|recVRAM  =  
  

Latest revision as of 20:06, 12 May 2024

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Hades II
Hades II cover
Developers
Supergiant Games
Engines
Early access The Forge
Release dates
Windows Early access
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Isometric
Controls Direct control
Genres Action, Roguelike
Art styles Stylized
Themes Classical, Fantasy
Series Hades
Hades II on HowLongToBeat
Hades II on IGDB
Hades II on MobyGames
Hades II on Wikipedia
Hades
Hades 2020
Hades II EA

Hades II is a singleplayer isometric action and roguelike game in the Hades series.

The game entered Early Access on Steam and Epic Games Store on May 6, 2024.

General information

Official Discord server
Official FAQ
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Hades II\GlobalSettingsWin.sjson
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1145350/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Hades II\Profile*.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1145350/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
Native 16:9 support (scaled up/down from the internal viewport of 1920x1080); see 16:10 (Steam Deck) for 16:10 support.
Multi-monitor
See Multi-monitor.
Ultra-widescreen
See Ultra-widescreen.
4K Ultra HD
Upscaled from the internal viewport of 1920x1080.
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Limited to a maximum of 600 FPS.[1]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Windowed

By default, window size is static; only the resolutions from the currently selected display are offered in the game settings, and the game window cannot be freely resized.
A custom window size / resolution can be manually set, by either:

(Note: replace <width> and <height> with your desired resolution.)

Ultra-widescreen

For resolutions wider than 16:9 (e.g. 21:9), Hades II uses Hor+ scaling for gameplay / main rendering, with the HUD expanded horizontally as well.
Menus and static assets (e.g. dialogues, FMV) are pillarboxed in the center of the screen, with dedicated artwork rather than plain black bars.
There is an option to disable the artwork, but as of V0.90373 this setting does nothing.

Multi-monitor

Multi-monitor setups behave identically to ultra-widescreen.
By default, Hades II only works on multi-monitor setups emulating a single display (such as Eyefinity / Surround), as it is not possible to freely resize the game window. See Windowed for details and a bypass solution.
There are display issues with the HUD and menus, with some elements not properly resizing or being repositioned and being locked at 32:9-like sizes, as if internally the game was only expected to be played up to 32:9.

16:10 (Steam Deck)

For resolutions taller than 16:9 (e.g. 16:10), Hades II uses Vert+ scaling for gameplay / main rendering, with the HUD expanded vertically as well.
Menus and static assets (e.g. dialogues, FMV) are letterboxed in the center of the screen.

Input

Audio

Audio feature State Notes
Separate volume controls
Main, Music, Ambience, SFX and Speech volume sliders present.
Surround sound
Subtitles
Subtitles also present for music lyrics.
Closed captions
Mute on focus lost
Only when set to borderless or windowed.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
Greek
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Turkish
Ukrainian

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD
Input SDL
Cutscenes Bink Video v2023.8

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Dual Core 2.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 950
AMD Radeon R7 360
Intel HD Graphics 630
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Shadowstealer7 on 2024-05-07