Difference between revisions of "TrackMania 2: Valley"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|Ubisoft}} | {{Infobox game/row/publisher|Ubisoft}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine| | + | {{Infobox game/row/engine|GameBox|ref=<ref>https://wiki.xaseco.org/wiki/GameBox</ref>}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 4, 2013}} | {{Infobox game/row/date|Windows|July 4, 2013}} | ||
Line 28: | Line 28: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
− | |||
{{Availability/row| Gamesplanet | 1312-1 | Steam, account | | | Windows }} | {{Availability/row| Gamesplanet | 1312-1 | Steam, account | | | Windows }} | ||
{{Availability/row| Steam | 243360 | Steam, account | | | Windows }} | {{Availability/row| Steam | 243360 | Steam, account | | | Windows }} | ||
{{Availability/row| Uplay | 56c4948c88a7e300458b486c | Uplay, account | | | Windows }} | {{Availability/row| Uplay | 56c4948c88a7e300458b486c | Uplay, account | | | Windows }} | ||
+ | {{Availability/row| Developer | https://us-maniaplanet.nexway.com/games/racing-sports/trackmania-valley-764468.html | Uplay, account | | | Windows | unavailable }} | ||
+ | {{Availability/row| GamersGate | DD-TM2V | Steam, account | | | Windows | unavailable }} | ||
}} | }} | ||
{{ii}} All versions require a [[Engine:Maniaplanet|ManiaPlanet]] account. | {{ii}} All versions require a [[Engine:Maniaplanet|ManiaPlanet]] account. | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 107: | Line 110: | ||
==Input== | ==Input== | ||
{{Image|ExternalInput MP.PNG|External input settings.}} | {{Image|ExternalInput MP.PNG|External input settings.}} | ||
+ | {{ii}} The game can send telemetry data to supported software like [https://www.simhubdash.com/ SimHub] and devices like motion platforms, bass shakers and telemetry displays through the shared memory protocol. | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 185: | Line 189: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 194: | Line 200: | ||
|audio = false | |audio = false | ||
|subtitles = false | |subtitles = false | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Danish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Romanian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 14:48, 6 May 2024
Developers | |
---|---|
Nadeo | |
Publishers | |
Ubisoft | |
Engines | |
GameBox[1] | |
Release dates | |
Windows | July 4, 2013 |
Taxonomy | |
Genres | Racing |
Series | TrackMania |
⤏ Go to series page | |
TrackMania (2003) | 2003 |
TrackMania Sunrise | 2005 |
TrackMania Nations | 2006 |
TrackMania United | 2006 |
TrackMania Nations Forever | 2008 |
TrackMania United Forever | 2008 |
TrackMania 2: Canyon | 2011 |
TrackMania 2: Stadium | 2013 |
TrackMania 2: Valley | 2013 |
Trackmania Turbo | 2016 |
Trackmania 2: Lagoon | 2017 |
Trackmania (2020) | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Ubisoft Store | ||||
Developer website (unavailable) | ||||
GamersGate (unavailable) |
- All versions require a ManiaPlanet account.
- Uplay is only used to activate the license, it actually provides the standalone Maniaplanet installer.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\ManiaPlanet\Config\Default.SystemConfig.Gbx |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/243360/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/243360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
- Maniaplanet provides cloud sync of its own.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Set Maximum Fps and Display Freq. to 0 from the "Compatibility" section of Graphics Settings. |
Input
- The game can send telemetry data to supported software like SimHub and devices like motion platforms, bass shakers and telemetry displays through the shared memory protocol.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
- All in-game information is textual.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Danish | ||||
Hungarian | ||||
Brazilian Portuguese | ||||
Romanian |
Network
- Requires a Maniaplanet account.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | 8 players in hot-seat mode. | ||
LAN play | Player limit is determined by the host. | |||
Online play | Player limit is determined server-side. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | Used exclusively for transferring of maps, avatars, etc. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | AMD Radeon HD 6310 Nvidia ION Intel HD 2000 256 MB of VRAM Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (243360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.