Difference between revisions of "Dishonored"
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{{Infobox game/row/reception|IGDB|dishonored|90}} | {{Infobox game/row/reception|IGDB|dishonored|90}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | DLC }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC, Subscription gaming service }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Singleplayer | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Action | + | {{Infobox game/row/taxonomy/genres | Immersive Sim, Action, Stealth }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Stylized }} |
{{Infobox game/row/taxonomy/themes | Fantasy, Steampunk }} | {{Infobox game/row/taxonomy/themes | Fantasy, Steampunk }} | ||
{{Infobox game/row/taxonomy/series | Dishonored }} | {{Infobox game/row/taxonomy/series | Dishonored }} | ||
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|official site= https://bethesda.net/en/game/dishonored-de | |official site= https://bethesda.net/en/game/dishonored-de | ||
|hltb = 2602 | |hltb = 2602 | ||
+ | |lutris = dishonored | ||
+ | |mobygames = 58218 | ||
|strategywiki = | |strategywiki = | ||
− | |||
|wikipedia = Dishonored | |wikipedia = Dishonored | ||
|winehq = 14562 | |winehq = 14562 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
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{{ii}} DLC is not directly accessible from the main menu. | {{ii}} DLC is not directly accessible from the main menu. | ||
{{--}} Editing .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.<ref name=dunwall>[https://web.archive.org/web/20170519185838/http://forums.steampowered.com/forums/showthread.php?t=2964837&page=32#post34314750 Dishonored Graphics (TWEAKS) - Page 32 - Steam Users' Forums] (retrieved)</ref> | {{--}} Editing .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.<ref name=dunwall>[https://web.archive.org/web/20170519185838/http://forums.steampowered.com/forums/showthread.php?t=2964837&page=32#post34314750 Dishonored Graphics (TWEAKS) - Page 32 - Steam Users' Forums] (retrieved)</ref> | ||
− | {{++}} Generally regarded as a high-quality PC port.<ref> | + | {{++}} Generally regarded as a high-quality PC port.<ref>{{Refurl|url=https://www.youtube.com/watch?v=INPKd4JGtsk|title=WTF Is... - Dishonored ? - YouTube|date=May 2023}}</ref><ref>[http://www.bethblog.com/2012/07/13/a-look-at-dishonoreds-many-ui-options/ A look at Dishonored’s many UI options | Bethesda Blog]</ref> |
'''General information''' | '''General information''' | ||
− | |||
− | |||
{{GOG.com links|1701063787|dishonored_series|for game series}} | {{GOG.com links|1701063787|dishonored_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/205100/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/205100/discussions/ Steam Community Discussions] | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Steam | | | Windows }} | {{Availability/row| Retail | | Steam | | | Windows }} | ||
− | {{Availability/row| | + | {{Availability/row| Epic Games Store | dishonored-definitive-edition | DRM-free | Definitive Edition.<ref>{{Refcheck|user=Dribbleondo|date=2022-12-29|comment=No issues running it via the executable, no need for a command. Successfully managed to load and play 10 minutes of Dunwall with no issues; DLC is also available and likely works too}}</ref> | | Windows }} |
− | {{ | + | {{Availability/row| GamersGate | dishonored | Steam | {{store link|GamersGate|dishonored-definitive-edition|Definitive Edition}} also available. | | Windows }} |
− | + | {{Availability/row| Gamesplanet | 1061-1 | Steam | {{store link|Gamesplanet|1061-6|Definitive Edition}} also available. | | Windows }} | |
− | {{Availability/row| GamersGate | dishonored | Steam | {{store link|GamersGate| | + | {{Availability/row| GOG.com | dishonored_definitive_edition | DRM-free | Definitive Edition. | | Windows }} |
− | {{Availability/row| Gamesplanet | 1061-1 | Steam | {{store link|Gamesplanet|1061-6|Definitive Edition}} | | Windows }} | + | {{Availability/row| GMG | dishonored | Steam | {{store link|GMG|dishonored-definitive-edition|Definitive Edition}} also available. | | Windows }} |
− | {{Availability/row| GOG.com | dishonored_definitive_edition | DRM-free | Definitive Edition | | Windows }} | + | {{Availability/row| Humble | dishonored | Steam | {{store link|Humble|dishonored-definitive-edition|Definitive Edition}} also available. | | Windows }} |
− | {{Availability/row| GMG | dishonored | Steam | {{store link|GMG|dishonored-definitive-edition|Definitive Edition}} | | Windows }} | + | {{Availability/row| Microsoft Store | 9p1n07xdl1d4 | Microsoft Store | Definitive Edition. Included with {{Store feature|Xbox Game Pass}}. | | Windows }} |
− | {{Availability/row| Humble | dishonored | Steam | {{store link|Humble|dishonored-definitive-edition|Definitive Edition}} | | Windows }} | + | {{Availability/row| Steam | 205100 | Steam | {{store link|Steam-sub|31292|Definitive Edition}} also available. | | Windows }} |
− | {{Availability/row| Microsoft Store | 9p1n07xdl1d4 | Microsoft Store | Definitive Edition | ||
− | {{Availability/row| Steam | 205100 | Steam | {{store link|Steam-sub|31292|Definitive Edition}} | | Windows }} | ||
{{Availability/row| Steam | 217980 | Steam | RHCP (Russia, Hungary, Czech, Polish) version | | Windows }} | {{Availability/row| Steam | 217980 | Steam | RHCP (Russia, Hungary, Czech, Polish) version | | Windows }} | ||
+ | {{Availability/row| Amazon.com | B00GXHIL28 | Steam | {{store link|Amazon.com|B00GXHIM2M|Definitive Edition}} also available. | | Windows | unavailable }} | ||
+ | {{Availability/row| Amazon.co.uk | B00PHNYX4Y | Steam | {{store link|Amazon.co.uk|B00LLJK8VK|Game of the Year Edition}} also available. | | Windows | unavailable }} | ||
+ | {{Availability/row| Bethesda.net | DI1CSTPCDENA | Steam | {{store link|Bethesda.net|DI1GSTPCDENA|Definitive Edition}} also available. | | Windows | Unavailable }} | ||
}} | }} | ||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} Definitive Edition (formerly Game of the Year Edition) includes the base game and all DLC. | + | {{ii}} The '''Definitive Edition''' (formerly '''Game of the Year Edition''') includes the base game and all DLC. |
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = Additional content. | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]]. | ||
+ | }} | ||
{{DLC| | {{DLC| | ||
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==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Use the <code>-nostartupmovies</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[ | + | {{Fixbox|description=Use the <code>-nostartupmovies</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://skipgameintros.fandom.com/wiki/Dishonored Dishonored | Skip Game Intros Wiki | Fandom powered by Wikia]</ref>}} |
{{Fixbox|description=INI Method|fix= | {{Fixbox|description=INI Method|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|DishonoredEngine.ini}}. |
− | # Find <code>[FullScreenMovie]</code> section heading. | + | # Find the <code>[FullScreenMovie]</code> section heading. |
# Replace <code>bForceNoStartupMovies=false</code> with <code>bForceNoStartupMovies=True</code> or create as new entry if missing.}} | # Replace <code>bForceNoStartupMovies=false</code> with <code>bForceNoStartupMovies=True</code> or create as new entry if missing.}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Dishonored\DishonoredGame\|{{p| | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Dishonored\DishonoredGame\Config\|{{p|hkcu}}\Software\Arkane\Dishonored\}} |
+ | {{Game data/config|Microsoft Store|{{p|userprofile\Documents}}\My Games\Dishonored\DishonoredGame\Config\|{{p|hkcu}}\Software\Arkane\Dishonored\}} | ||
+ | {{Game data/config|Steam|{{p|steam}}\userdata\{{p|uid}}\205100\remote\options.sav}} | ||
}} | }} | ||
{{--}} Editing any of the .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.<ref name=dunwall/> | {{--}} Editing any of the .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.<ref name=dunwall/> | ||
Line 110: | Line 119: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\205100\|{{p|steam}}\userdata\{{p|uid}}\217980\}} | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Dishonored\DishonoredGame\SaveData}} |
+ | {{Game data/saves|Microsoft Store|{{p|userprofile\Documents}}\My Games\Dishonored\DishonoredGame\SaveData}} | ||
+ | {{Game data/saves|Epic Games Launcher|{{p|userprofile\Documents}}\My Games\Dishonored\DishonoredGame\SaveData}} | ||
+ | {{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\205100\remote\|{{p|steam}}\userdata\{{p|uid}}\217980\}} | ||
}} | }} | ||
{{ii}} The normal version uses <code>205100</code>; the RHCP (Russian, Hungarian, Czech, Polish) version uses <code>217980</code> | {{ii}} The normal version uses <code>205100</code>; the RHCP (Russian, Hungarian, Czech, Polish) version uses <code>217980</code> | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = true |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = Syncs save games and settings. |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
+ | }} | ||
+ | |||
+ | ===Convert Steam save games to Epic Games Store version=== | ||
+ | {{Fixbox|description=Instructions|ref=|fix= | ||
+ | {{ii}} You will need to replace the first 5 hexadecimal values in the contents of the file from one version with those of the other version. | ||
+ | # Open your save file (.sav) in your hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | # The file will start with <code>6C 1B 05 00 18</code>. | ||
+ | # Replace those 5 bytes with <code>98 01 05 00 17</code>, by highlighting the aforementioned <code>6C 1B 05 00 18</code> and pasting <code>98 01 05 00 17</code> over them. | ||
+ | # Save the file, with the contents now starting with <code>98 01 05 00 17</code>, and transfer it to the save folder as documented above. | ||
+ | }} | ||
+ | |||
+ | ===Convert Epic Games Store save games to Steam version=== | ||
+ | {{Fixbox|description=Instructions|ref=|fix= | ||
+ | {{ii}} The process is the exact same as the described above, but in the opposite direction. | ||
+ | # Open your save file (.sav) in your hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | # The file will start with <code>98 01 05 00 17</code>. | ||
+ | # Replace those 5 bytes with <code>6C 1B 05 00 18</code>, by highlighting the aforementioned <code>98 01 05 00 17</code> and pasting <code>6C 1B 05 00 18</code> over them. | ||
+ | # Save the file, with the contents now starting with <code>6C 1B 05 00 18</code>, and transfer it to the save folder as documented above. | ||
+ | }} | ||
+ | |||
+ | ===General conversion between any 2 versions of save games=== | ||
+ | {{Fixbox|description=Instructions|ref=|fix= | ||
+ | {{ii}} This method involves using a PowerShell script to replace the first 5 hexadecimal values of save files. It requires obtaining a valid save file from the target version by playing the game and saving at least once. | ||
+ | |||
+ | # First, create a valid save for your current game version: | ||
+ | ## Open the game on the target version (e.g., Steam or Epic Games Launcher). | ||
+ | ## Play the game and save at least once to generate a valid save file (.sav). | ||
+ | ## Locate the valid save file in the save folder. | ||
+ | # Now, identify the first 5 Hex values of the valid save file generated: | ||
+ | ## Open the valid save file in a hex editor. | ||
+ | ## Take note of the first 5 hexadecimal values (e.g., <code>98 01 05 00 17</code>). | ||
+ | # Finally and like in the methods described before, update each of the game saves you want to convert: | ||
+ | ## By opening them, one by one, in a hex editor. | ||
+ | ## Replacing their first 5 hexadecimal values with those of the valid save file and saving after. | ||
+ | ## Transfering them all to the save folder as documented above. | ||
+ | |||
+ | ('''Alternative method''') This process (which can be cumbersome, in the case of many save files) can be automated using a PowerShell Script. | ||
+ | |||
+ | On Windows, open a Powershell terminal and paste the following code after adequately replacing <code>"C:\Path\To\Your\Folder"</code> with folder path where the saves to convert are located and <code>"C:\Path\To\Your\ReferenceSave.sav"</code> with the path to valid save file previously generated: | ||
+ | |||
+ | <pre> | ||
+ | # Specify the path to the folder containing the .sav files | ||
+ | $folderPath = "C:\Path\To\Your\Folder" | ||
+ | |||
+ | # Specify the path to the reference valid save file | ||
+ | $referenceFilePath = "C:\Path\To\Your\ReferenceSave.sav" | ||
+ | |||
+ | # Read the content of the reference file as a byte array | ||
+ | $referenceFileContent = [System.IO.File]::ReadAllBytes($referenceFilePath) | ||
+ | |||
+ | # Extract the first 5 hexadecimal values from the reference file | ||
+ | $referenceHexValues = $referenceFileContent[0..4] | ||
+ | |||
+ | # Get a list of .sav files in the folder | ||
+ | $savFiles = Get-ChildItem -Path $folderPath -Filter *.sav | ||
+ | |||
+ | # Loop through each .sav file | ||
+ | foreach ($file in $savFiles) { | ||
+ | # Read the content of the file as a byte array | ||
+ | $fileContent = [System.IO.File]::ReadAllBytes($file.FullName) | ||
+ | |||
+ | # Replace the first 5 hexadecimal values with the values from the reference file | ||
+ | for ($i = 0; $i -lt 5; $i++) { | ||
+ | $fileContent[$i] = $referenceHexValues[$i] | ||
+ | } | ||
+ | |||
+ | # Write the modified content back to the file | ||
+ | [System.IO.File]::WriteAllBytes($file.FullName, $fileContent) | ||
+ | |||
+ | Write-Host "Modified $($file.Name)" | ||
+ | } | ||
+ | |||
+ | Write-Host "Replacement complete." | ||
+ | </pre> | ||
+ | You can also directly feed the script with the hexadecimal values (e.g. <code>98 01 05 00 17</code>, instead, by changing the fourth code line into something like <code>$referenceHexValues = [byte[]](0x98, 0x01, 0x05, 0x00, 0x17)</code> and deleting the two previous code lines about specifying the filepath and reading the content of the generated valid save. | ||
+ | }} | ||
+ | |||
+ | ===(Optional step, after conversion) Copy over the original timestamps of the game saves=== | ||
+ | {{Fixbox|description=Instructions|ref=|fix= | ||
+ | {{ii}} Since the game uses the "Modified Date" timestamp of the actual files to display the in-game date of the game saves, (in the "Load saves" menu), after applying the methods described above you will have modified and saved said files and therefore will be left with all your saves, in game, showing up as having been created at your present date (or the date when you followed this procedure). | ||
+ | |||
+ | To fix that, on Windows, you can either: | ||
+ | |||
+ | * Manually edit each file with the desired date with a program like [https://www.nirsoft.net/utils/bulk_file_changer.html BulkFileChanger]. | ||
+ | * Or use a Powershell script that takes, as input, the path to the folder with the original game saves (<code>"C:\Path\To\Folder1_original"</code>) and the folder with the modified game saves (<code>"C:\Path\To\Folder2_modified"</code>) and copies all respective timestamps from each file of the former to the file of the same name in the latter: | ||
+ | |||
+ | <pre> | ||
+ | # Specify the paths to the original and destination folders | ||
+ | $originalFolder = "C:\Path\To\Folder1_original" | ||
+ | $destinationFolder = "C:\Path\To\Folder2_modified" | ||
+ | |||
+ | # Get the list of files in both folders | ||
+ | $originalFiles = Get-ChildItem -Path $originalFolder | ||
+ | $destinationFiles = Get-ChildItem -Path $destinationFolder | ||
+ | |||
+ | # Loop through each file in the original folder | ||
+ | foreach ($originalFile in $originalFiles) { | ||
+ | # Find the corresponding file in the destination folder | ||
+ | $destinationFile = $destinationFiles | Where-Object { $_.Name -eq $originalFile.Name } | ||
+ | |||
+ | # If a corresponding file is found, copy the timestamp | ||
+ | if ($destinationFile -ne $null) { | ||
+ | $destinationFile.LastWriteTime = $originalFile.LastWriteTime | ||
+ | $destinationFile.CreationTime = $originalFile.CreationTime | ||
+ | $destinationFile.LastAccessTime = $originalFile.LastAccessTime | ||
+ | } | ||
+ | } | ||
+ | |||
+ | # Output a message indicating that the timestamps have been copied | ||
+ | Write-Host "Timestamps copied from $originalFolder to $destinationFolder." | ||
+ | </pre> | ||
}} | }} | ||
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|multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] for the best experience. | |multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] for the best experience. | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = <ref> | + | |ultrawidescreen notes = <ref>{{Refurl|url=https://steamcommunity.com/groups/ultrawidemasterrace/curation/app/205100/|title=Steam Community :: Group :: /r/ultrawidemasterrace Group|date=May 2023}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = 65-110°;<ref>[https://youtube.com/watch?v=AxUq2p0udlk Field of View: 65 vs 110 | Dishonored - YouTube]</ref> for custom values, see [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
− | |windowed notes = Toggled with {{key|F11}}, menu option, or the <code>-windowed</code> [[Glossary:Command line arguments|parameter]].<ref> | + | |windowed notes = Toggled with {{key|F11}}, menu option, or the <code>-windowed</code> [[Glossary:Command line arguments|parameter]].<ref>{{Refurl|url=http://forums.bethsoft.com/topic/1415591-dishonored-stops-responding-and-shows-a-very-long-error-and-crashes-to-desktop/#entry21631205|title=Dishonored stops responding and shows a very long error, and crashes to desktop. - PC - Bethesda Softworks Forums|date=May 2023}}</ref> |
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = Works with [[Glossary:Borderless fullscreen windowed#GeDoSaTo|GeDoSaTo]]. | |borderless windowed notes = Works with [[Glossary:Borderless fullscreen windowed#GeDoSaTo|GeDoSaTo]]. | ||
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|anisotropic notes = Default is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = Default is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]] | + | |antialiasing notes = [[FXAA]], [[MLAA]]. |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Triple buffered. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Use FOV Hack|ref=<ref> | + | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/2328-dishonored-fov-hack/ Dishonored FOV Hack]|ref=<ref>{{Refurl|url=http://www.tocaedit.com/2012/10/dishonored-fov-hack-released.html|title=ToCA EDIT: Dishonored FOV Hack Released|date=May 2023}}</ref>|fix= |
− | + | {{ii}} To use this mod on Linux with Proton, run the game with the environment variable {{code|WINEDLLOVERRIDES}} set to <code>"version=n,b"</code>. (In the General tab of the game's Properties window in Steam, put <code>WINEDLLOVERRIDES="version=n,b" %command%</code> in the launch options field.) | |
− | |||
− | |||
− | |||
}} | }} | ||
− | |||
− | + | {{Fixbox|description=Add FOV hotkey|ref={{cn|date=December 2023}}|fix= | |
− | {{Fixbox|description=Add FOV hotkey|ref= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|DishonoredInput.ini}}. | # Open {{file|DishonoredInput.ini}}. | ||
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# Change <code>MaxAnisotropy=4</code> to <code>MaxAnisotropy=16</code> | # Change <code>MaxAnisotropy=4</code> to <code>MaxAnisotropy=16</code> | ||
# Save your changes. | # Save your changes. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Force SGSSAA (Nvidia only)|ref=<ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/edit#gid=0&range=A197|title=NVidia Profile Inspector - AA Flags - Google Drive|date=May 2023}}</ref><ref>[https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9522150&postcount=3433 Antialiasing - Kompatibilitätsbits - Sammelthread - 3DCenter Forum]</ref>|fix= | ||
+ | # Download and run [[Nvidia Profile Inspector]]. | ||
+ | # Select the Dishonored profile. | ||
+ | # Change <code>Antialiasing compatibility</code> value to <code>0x080000C1</code>. | ||
+ | # Change <code>Antialiasing - Behavior Flags</code> to <code>None</code>. | ||
+ | # Change <code>Antialiasing - Mode</code> to <code>Override any application setting</code>. | ||
+ | # Change <code>Antialiasing - Setting</code> to <code>4x [4x Multisampling]</code>. | ||
+ | # Change <code>Antialiasing - Transparency Supersampling</code> to <code>4x Sparse Grid Supersampling</code>. | ||
+ | #Press "Apply Changes" in the top-right corner. | ||
+ | }} | ||
+ | |||
+ | ===Ambient occlusion=== | ||
+ | {{Fixbox|description=Force HBAO+ (Nvidia only)|ref=<ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/1sq0vgFlerS-YT093TS2jEpx6xjZP7X1x1BcAs7EHXYY/edit#gid=0&range=A105|title=HBAO+ Compatibility Flags|date=May 2023}}</ref><ref>{{Refurl|url=https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813|title=Original HBAO+ Post at Guru3D.com Forums|date=May 2023}}</ref>|fix= | ||
+ | # Download and run [[Nvidia Profile Inspector]]. | ||
+ | # Select the Dishonored profile. | ||
+ | #Change <code>Ambient Occlusion compatibility</code> value to <code>0x0000002F</code>. | ||
+ | #Change <code>Ambient Occlusion setting</code> to <code>High Quality</code>. | ||
+ | #Change <code>Ambient Occlusion usage</code> to <code>Enabled</code>. | ||
+ | #Press "Apply Changes" in the top-right corner. | ||
}} | }} | ||
Line 207: | Line 350: | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>DishonoredEngine.ini</code>. | # Open <code>DishonoredEngine.ini</code>. | ||
− | # | + | # Set <code>MaxSmoothedFrameRate</code> to desired FPS value. |
# Save file. | # Save file. | ||
− | {{ii}} | + | {{ii}} You can also set <code>bSmoothFrameRate</code> to <code>FALSE</code> to unlock FPS completely, but it can cause glitches and prevent progression. |
− | + | {{--}} Issues with not registering certain inputs and/or being stuck in certain places/objects start at around 158-159 FPS. | |
− | }} | + | {{--}} Issues with certain cutscenes not progressing start at around 149-150 FPS. |
− | + | {{ii}} Lock your framerate at or below 148 to avoid issues. | |
− | |||
− | |||
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
==Input== | ==Input== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 258: | Line 387: | ||
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = hackable | |impulse triggers = hackable | ||
− | |impulse triggers notes = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref> | + | |impulse triggers notes = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/b0ke5h/custom_xinput_dll_with_impulse_trigger_support_on/eifp93l/|title=Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers|date=May 2023}}</ref> |
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
Line 294: | Line 423: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
− | < | + | <gallery> |
+ | File:Dishonored keyboard menu.jpg|Dishonored's keyboard shortcuts. | ||
+ | File:Dishonored Remapping.png|In-game key map settings. | ||
+ | File:Dishonored Gamepad Layout.png|In-game gamepad layout settings. | ||
+ | File:Dishonored Gamepad.png|In-game gamepad settings. | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
Line 302: | Line 436: | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 5.1 but center channel is flaky<ref> | + | |surround sound notes = 5.1 but center channel is flaky<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 311: | Line 445: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 327: | Line 463: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Region locked to copies bought in Poland, Russia, Hungary and Czech (with exception of GOG and MS Store releases). |
|fan = | |fan = | ||
}} | }} | ||
Line 335: | Line 471: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = [http://traductionjeux.com/Dishonored-goty-PC-patch-fr.html | + | |notes = Unofficial patch for global version can be found [http://traductionjeux.com/Dishonored-goty-PC-patch-fr.html here]. |
|fan = | |fan = | ||
}} | }} | ||
Line 351: | Line 487: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Region locked to copies bought in Poland, Russia, Hungary and Czech (with exception of GOG and MS Store releases). |
|fan = | |fan = | ||
}} | }} | ||
Line 361: | Line 497: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation made by UnnamedPlayer and fackman can be found [https://www.mediafire.com/file/l47ug6f3awp43w4/dishonored_jpn.rar here]. <ref>[http://nozomi.2ch.sc/test/read.cgi/gamef/1403880723/44 【PC】 Dishonored ディスオナード part7]</ref> | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 367: | Line 511: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Region locked to copies bought in Poland, Russia, Hungary and Czech (with exception of GOG and MS Store releases). For global version, use [https://steamcommunity.com/sharedfiles/filedetails/?id=2442137474 this]. |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation made by Tribo Gamer can be found [https://www.baixesoft.com/download/traducao-dishonored here], [https://tribogamer.com/traducoes/185_traducao-do-dishonored-para-portugues-do-brasil.html here] and [https://ggames.com.br/topico/7046-download-traducao-dishonored-pt-br/ here]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 375: | Line 527: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Region locked to copies bought in Poland, Russia, Hungary and Czech (with exception of GOG and MS Store releases). For global version, use [https://steamcommunity.com/sharedfiles/filedetails/?id=2849622533 this]. |
|fan = | |fan = | ||
}} | }} | ||
Line 387: | Line 539: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Turkish |
|interface = hackable | |interface = hackable | ||
|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = | + | |notes = Fan translation by Dark Glyphs, [https://steamcommunity.com/groups/darkglyphs here]. |
|fan = true | |fan = true | ||
}} | }} | ||
Line 455: | Line 607: | ||
==Issues unresolved== | ==Issues unresolved== | ||
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===The Knife of Dunwall: Low resolution textures on butchers=== | ===The Knife of Dunwall: Low resolution textures on butchers=== | ||
− | The game is using the low detail textures on butchers instead of the high detail textures.<ref> | + | The game is using the low detail textures on butchers instead of the high detail textures.<ref>{{Refurl|url=https://steamcommunity.com/app/205100/discussions/0/34096318728232484/|title=Blurry texture not loading in? - Steam community discussions|date=May 2023}}</ref> |
===The Knife of Dunwall: Missing 2D image files=== | ===The Knife of Dunwall: Missing 2D image files=== | ||
− | Generic placeholder images are replacing some 2D icons and images in-game.<ref> | + | Generic placeholder images are replacing some 2D icons and images in-game.<ref>{{Refurl|url=https://steamcommunity.com/app/205100/discussions/0/810921274032628728/|title=Missing image files in new DLC - Steam community discussions|date=May 2023}}</ref> |
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− | |||
− | |||
− | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ==="Fatal Error!" crash=== |
− | + | {{Fixbox|description=Start the game from within the Steam client}} | |
− | {{Fixbox|description= | ||
− | |||
− | |||
− | }} | ||
==="First time setup" runs every time game is started=== | ==="First time setup" runs every time game is started=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Flag installations|ref=<ref>[https://web.archive.org/web/20170602184817/http://forums.steampowered.com/forums/showthread.php?t=2966084#post33074483 First time setup every launch. - Steam Users' Forums] (retrieved)</ref><ref>[https://old.reddit.com/r/dishonored/comments/11h1ga/whenever_i_open_dishonored_a_message_box_always/ Whenever I open Dishonored, a message box ALWAYS pops up asking if I am ok with Steam making changes to my computer... Is there a way around this? [Steam<nowiki>]</nowiki> : dishonored - Reddit]</ref>|fix= |
− | + | # Make sure the latest [[Glossary:PhysX#Latest version|PhysX driver]] is installed | |
− | + | # Open [[Windows#Command Prompt|cmd.exe]] and run: <small><code>reg add HKLM\SOFTWARE\Valve\Steam\Apps\205100 /v PhysXRedist /t REG_DWORD /d 1 /f /reg:32</code></small> | |
− | + | # If it still doesn't work, run: <small><code>reg add HKLM\SOFTWARE\Valve\Steam\Apps\205100 /v vcredist64 /t REG_DWORD /d 1 /f /reg:32</code></small> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 515: | Line 630: | ||
===Game options cannot be saved or loaded when using a controller=== | ===Game options cannot be saved or loaded when using a controller=== | ||
The game forces you to pick either keyboard/mouse or controller when you first open the main menu. Everything works fine with keyboard and mouse; however, with a controller, while the settings can be changed, they will never be saved and the game will reload the default settings every time a save file is loaded. | The game forces you to pick either keyboard/mouse or controller when you first open the main menu. Everything works fine with keyboard and mouse; however, with a controller, while the settings can be changed, they will never be saved and the game will reload the default settings every time a save file is loaded. | ||
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==="High Overseer Campbell" meeting chamber bug=== | ==="High Overseer Campbell" meeting chamber bug=== | ||
Line 531: | Line 638: | ||
Complete the meeting chamber portion of the mission without opening the gate behind Overseer Martin (use climbing, Blink, or other methods to get inside without opening this particular gate). | Complete the meeting chamber portion of the mission without opening the gate behind Overseer Martin (use climbing, Blink, or other methods to get inside without opening this particular gate). | ||
}} | }} | ||
+ | |||
+ | ==="Creating a Safe Haven" side objective doesn't complete=== | ||
+ | {{ii}} After escorting the survivors past the Threat Zone, the game may still not give credit for the objective's completion. In order to successfully complete the quest, the player may need to perform the following action. | ||
+ | |||
+ | {{Fixbox|description=Place weeper corpse in the safe zone|ref=<ref name="Safe Haven glitch discussions">[https://steamcommunity.com/app/205100/discussions/0/864948300007547523/ Glitched out secondary mission "Creating a Safe Haven" :: Steam Community Discussions]</ref><ref name="Safe Haven glitch video solution">[https://www.youtube.com/watch?v=BORB13Hl8XE How to complete 'Creating a Safe Haven' (if bugged) - Youtube]</ref>|fix= | ||
+ | Return to the apartments and pick up a weeper corpse. Place this corpse in the safe zone with the other survivors. | ||
+ | }} | ||
+ | |||
+ | {{ii}} After the objective is completed, do not turn on the nearby floodlights. Even though the survivors are no longer in the apartments, the objective will fail automatically when the tallboys begin to attack the apartments.<ref name="Safe Haven floodlights">[https://steamcommunity.com/app/205100/discussions/0/864948300007547523/?ctp=2 Glitched out secondary mission "Creating a Safe Haven" - page 2 :: Steam Community Discussions]</ref> | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 554: | Line 670: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = false | + | |windows 64-bit exe = true |
− | |windows exe notes = | + | |windows arm app = false |
− | |macos 32-bit app | + | |windows exe notes = 64-bit applies to the Microsoft Store and Epic Games Store versions. |
− | |macos 64-bit app | + | |macos intel 32-bit app = |
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 566: | Line 685: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = PhysX | + | |physics = PhysX, APEX |
|physics notes = 2.8.4.6<br>1.0.0.0 | |physics notes = 2.8.4.6<br>1.0.0.0 | ||
|audio = Wwise | |audio = Wwise | ||
Line 580: | Line 699: | ||
}} | }} | ||
− | === | + | ===[https://steamcommunity.com/sharedfiles/filedetails/?id=2798091357 D1Fix]=== |
− | + | D1Fix is a fan-developed update patch for Dishonored Definitive Edition. | |
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==System requirements== | ==System requirements== |
Revision as of 14:39, 4 April 2024
Developers | |
---|---|
Arkane Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 9, 2012 |
Reception | |
Metacritic | 91 |
IGDB | 90 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Subscription gaming service |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Immersive sim, Action, Stealth |
Art styles | Stylized |
Themes | Fantasy, Steampunk |
Series | Dishonored |
Dishonored | |
---|---|
Dishonored | 2012 |
Dishonored 2 | 2016 |
Dishonored: Death of the Outsider | 2017 |
Dishonored is a singleplayer first-person immersive sim, action and stealth game in the Dishonored series.
Key points
- DLC is not directly accessible from the main menu.
- Editing .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.[1]
- Generally regarded as a high-quality PC port.[2][3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | Definitive Edition.[4] | |||
GamersGate | Definitive Edition also available. | |||
Definitive Edition also available. | ||||
GOG.com | Definitive Edition. | |||
Green Man Gaming | Definitive Edition also available. | |||
Humble Store | Definitive Edition also available. | |||
Microsoft Store | Definitive Edition. Included with Xbox Game Pass for PC. | |||
Steam | Definitive Edition also available. | |||
Steam | RHCP (Russia, Hungary, Czech, Polish) version | |||
Amazon.com (unavailable) | Definitive Edition also available. | |||
Amazon.co.uk (unavailable) | Game of the Year Edition also available. | |||
Bethesda.net (unavailable) | Definitive Edition also available. |
Version differences
- The Definitive Edition (formerly Game of the Year Edition) includes the base game and all DLC.
Monetization
Type | Notes |
---|---|
DLC | Additional content. |
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Dunwall City Trials | ||
The Brigmore Witches | ||
The Knife of Dunwall | ||
Void Walker Arsenal |
Essential improvements
Skip intro videos
Use the -nostartupmovies command line argument[5]
|
---|
INI Method |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\Config\ HKEY_CURRENT_USER\Software\Arkane\Dishonored\ |
Microsoft Store | %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\Config\ HKEY_CURRENT_USER\Software\Arkane\Dishonored\ |
Steam | <Steam-folder>\userdata\<user-id>\205100\remote\options.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205100/pfx/[Note 1] |
- Editing any of the .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.[1]
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\SaveData |
Microsoft Store | %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\SaveData |
Epic Games Launcher | %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\SaveData |
Steam | <Steam-folder>\userdata\<user-id>\205100\remote\ <Steam-folder>\userdata\<user-id>\217980\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205100/pfx/[Note 1] |
- The normal version uses
205100
; the RHCP (Russian, Hungarian, Czech, Polish) version uses217980
- Maximum of 40 manual save slots + 9 automatic mission saves + 2 autosave slots + 1 quicksave slot.
- DLCs have a separate save slot limit.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Syncs save games and settings. | |
Xbox Cloud |
Convert Steam save games to Epic Games Store version
Instructions |
---|
|
Convert Epic Games Store save games to Steam version
Instructions |
---|
|
General conversion between any 2 versions of save games
Instructions |
---|
(Alternative method) This process (which can be cumbersome, in the case of many save files) can be automated using a PowerShell Script. On Windows, open a Powershell terminal and paste the following code after adequately replacing # Specify the path to the folder containing the .sav files $folderPath = "C:\Path\To\Your\Folder" # Specify the path to the reference valid save file $referenceFilePath = "C:\Path\To\Your\ReferenceSave.sav" # Read the content of the reference file as a byte array $referenceFileContent = [System.IO.File]::ReadAllBytes($referenceFilePath) # Extract the first 5 hexadecimal values from the reference file $referenceHexValues = $referenceFileContent[0..4] # Get a list of .sav files in the folder $savFiles = Get-ChildItem -Path $folderPath -Filter *.sav # Loop through each .sav file foreach ($file in $savFiles) { # Read the content of the file as a byte array $fileContent = [System.IO.File]::ReadAllBytes($file.FullName) # Replace the first 5 hexadecimal values with the values from the reference file for ($i = 0; $i -lt 5; $i++) { $fileContent[$i] = $referenceHexValues[$i] } # Write the modified content back to the file [System.IO.File]::WriteAllBytes($file.FullName, $fileContent) Write-Host "Modified $($file.Name)" } Write-Host "Replacement complete." You can also directly feed the script with the hexadecimal values (e.g. |
(Optional step, after conversion) Copy over the original timestamps of the game saves
Instructions |
---|
To fix that, on Windows, you can either:
# Specify the paths to the original and destination folders $originalFolder = "C:\Path\To\Folder1_original" $destinationFolder = "C:\Path\To\Folder2_modified" # Get the list of files in both folders $originalFiles = Get-ChildItem -Path $originalFolder $destinationFiles = Get-ChildItem -Path $destinationFolder # Loop through each file in the original folder foreach ($originalFile in $originalFiles) { # Find the corresponding file in the destination folder $destinationFile = $destinationFiles | Where-Object { $_.Name -eq $originalFile.Name } # If a corresponding file is found, copy the timestamp if ($destinationFile -ne $null) { $destinationFile.LastWriteTime = $originalFile.LastWriteTime $destinationFile.CreationTime = $originalFile.CreationTime $destinationFile.LastAccessTime = $originalFile.LastAccessTime } } # Output a message indicating that the timestamps have been copied Write-Host "Timestamps copied from $originalFolder to $destinationFolder." |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen for the best experience. | ||
Ultra-widescreen | [6] | ||
4K Ultra HD | |||
Field of view (FOV) | 65-110°;[7] for custom values, see Field of view (FOV). | ||
Windowed | Toggled with F11, menu option, or the -windowed parameter.[8] |
||
Borderless fullscreen windowed | Works with GeDoSaTo. | ||
Anisotropic filtering (AF) | Default is 4x. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA, MLAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Triple buffered. | ||
60 FPS and 120+ FPS | Uses frame rate smoothing with maximum value of 130. For higher frame rates see High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Use Dishonored FOV Hack[9] |
---|
|
Add FOV hotkey[citation needed] |
---|
Notes
|
Anisotropic filtering (AF)
Changing Anisotropic Filtering level[citation needed] |
---|
|
Anti-aliasing (AA)
Force SGSSAA (Nvidia only)[10][11] |
---|
|
Ambient occlusion
Force HBAO+ (Nvidia only)[12][13] |
---|
|
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse smoothing option is on by default. Slider in menu for smoothing/acceleration. | |
Mouse sensitivity | Mouse has deadzone when zoomed in. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Supports both auto-aim and aim assist. | |
Controller remapping | Only pre-set layouts are available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Use X1nput[14] |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | May not work properly, can happen along with settings not saving when using a controller. This can be fixed using these instructions. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Occasionally changes button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 but center channel is flaky[15] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Region locked to copies bought in Poland, Russia, Hungary and Czech (with exception of GOG and MS Store releases). | |||
French | Unofficial patch for global version can be found here. | |||
German | ||||
Hungarian | Region locked to copies bought in Poland, Russia, Hungary and Czech (with exception of GOG and MS Store releases). | |||
Italian | ||||
Japanese | Fan translation made by UnnamedPlayer and fackman can be found here. [16] | |||
Polish | Region locked to copies bought in Poland, Russia, Hungary and Czech (with exception of GOG and MS Store releases). For global version, use this. | |||
Brazilian Portuguese | Fan translation made by Tribo Gamer can be found here, here and here. | |||
Russian | Region locked to copies bought in Poland, Russia, Hungary and Czech (with exception of GOG and MS Store releases). For global version, use this. | |||
Spanish | ||||
Turkish | Fan translation by Dark Glyphs, here. |
Instructions[17] |
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Notes
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D | |||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues unresolved
The Knife of Dunwall: Low resolution textures on butchers
The game is using the low detail textures on butchers instead of the high detail textures.[18]
The Knife of Dunwall: Missing 2D image files
Generic placeholder images are replacing some 2D icons and images in-game.[19]
Issues fixed
"Fatal Error!" crash
Start the game from within the Steam client |
---|
"First time setup" runs every time game is started
Flag installations[20][21] |
---|
|
Controller hotplugging does not work
Run the game as an administrator, as detailed here.
Game options cannot be saved or loaded when using a controller
The game forces you to pick either keyboard/mouse or controller when you first open the main menu. Everything works fine with keyboard and mouse; however, with a controller, while the settings can be changed, they will never be saved and the game will reload the default settings every time a save file is loaded.
"High Overseer Campbell" meeting chamber bug
- Opening the gate behind Overseer Martin during the "High Overseer Campbell" mission will trigger a bug with the main objective: High Overseer Campbell and Captain Curnow cut off their conversation too early, and everyone in the waiting area becomes alerted and rushes into the meeting chamber. The mission can still be completed, but several ways of solving the main objective are automatically failed.[22][23]
Avoid opening the bugged gate[22][23] |
---|
Complete the meeting chamber portion of the mission without opening the gate behind Overseer Martin (use climbing, Blink, or other methods to get inside without opening this particular gate). |
"Creating a Safe Haven" side objective doesn't complete
- After escorting the survivors past the Threat Zone, the game may still not give credit for the objective's completion. In order to successfully complete the quest, the player may need to perform the following action.
Place weeper corpse in the safe zone[24][25] |
---|
Return to the apartments and pick up a weeper corpse. Place this corpse in the safe zone with the other survivors. |
- After the objective is completed, do not turn on the nearby floodlights. Even though the survivors are no longer in the apartments, the objective will fail automatically when the tallboys begin to attack the apartments.[26]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit applies to the Microsoft Store and Epic Games Store versions. |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, APEX | 2.8.4.6 1.0.0.0 |
Audio | Wwise | |
Interface | Scaleform | |
Cutscenes | Bink Video | 1.9p |
D1Fix
D1Fix is a fan-developed update patch for Dishonored Definitive Edition.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | |
Processor (CPU) | 3.0 GHz Dual Core | 2.4 GHz Quad Core |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 ATI Radeon HD 5850 512 MB of VRAM DirectX 9.0c compatible | 768 MB of VRAM |
Sound (audio device) | Windows compatible |
- Although official system requirements show Windows Vista as a minimum, the game does run on Windows XP.[27]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/205100/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (205100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Dishonored Graphics (TWEAKS) - Page 32 - Steam Users' Forums (retrieved)
- ↑ WTF Is... - Dishonored ? - YouTube - last accessed on May 2023
- ↑ A look at Dishonored’s many UI options | Bethesda Blog
- ↑ Verified by User:Dribbleondo on 2022-12-29
- No issues running it via the executable, no need for a command. Successfully managed to load and play 10 minutes of Dunwall with no issues; DLC is also available and likely works too
- ↑ Dishonored | Skip Game Intros Wiki | Fandom powered by Wikia
- ↑ Steam Community :: Group :: /r/ultrawidemasterrace Group - last accessed on May 2023
- ↑ Field of View: 65 vs 110 | Dishonored - YouTube
- ↑ Dishonored stops responding and shows a very long error, and crashes to desktop. - PC - Bethesda Softworks Forums - last accessed on May 2023
- ↑ ToCA EDIT: Dishonored FOV Hack Released - last accessed on May 2023
- ↑ NVidia Profile Inspector - AA Flags - Google Drive - last accessed on May 2023
- ↑ Antialiasing - Kompatibilitätsbits - Sammelthread - 3DCenter Forum
- ↑ HBAO+ Compatibility Flags - last accessed on May 2023
- ↑ Original HBAO+ Post at Guru3D.com Forums - last accessed on May 2023
- ↑ Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers - last accessed on May 2023
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ 【PC】 Dishonored ディスオナード part7
- ↑ HowTo: Play Dishonored with separate Voice/Text language :: Steam community discussions and extended by Mirh
- ↑ Blurry texture not loading in? - Steam community discussions - last accessed on May 2023
- ↑ Missing image files in new DLC - Steam community discussions - last accessed on May 2023
- ↑ First time setup every launch. - Steam Users' Forums (retrieved)
- ↑ Whenever I open Dishonored, a message box ALWAYS pops up asking if I am ok with Steam making changes to my computer... Is there a way around this? [Steam] : dishonored - Reddit
- ↑ 22.0 22.1 Overseer Campbell quest bug? :: Dishonored General Discussions
- ↑ 23.0 23.1 Dishonored Overseer Campbell Quest Gate Bug - YouTube
- ↑ Glitched out secondary mission "Creating a Safe Haven" :: Steam Community Discussions
- ↑ How to complete 'Creating a Safe Haven' (if bugged) - Youtube
- ↑ Glitched out secondary mission "Creating a Safe Haven" - page 2 :: Steam Community Discussions
- ↑ Dishonored on XP & XP x64 - Steam Users' Forums (retrieved)