Difference between revisions of "Faraday Protocol"
From PCGamingWiki, the wiki about fixing PC games
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− | {{Infobox game/row/taxonomy/genres | Puzzle, | + | {{Infobox game/row/taxonomy/genres | Puzzle, Platform }} |
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Latest revision as of 17:28, 23 March 2024
Developers | |
---|---|
Red Koi Box | |
Publishers | |
Deck13 Interactive | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | August 12, 2021 |
Linux | December 2, 2021 |
Reception | |
Metacritic | 70 |
OpenCritic | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Puzzle, Platform |
Art styles | Stylized |
Themes | Sci-fi |
Faraday Protocol is a singleplayer first-person puzzle and platform game.
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FaradayProtocol\Saved\Config\WindowsNoEditor\ %LOCALAPPDATA%\FaradayProtocol\Saved\SaveGames\*Settings.sav |
Linux | $HOME/.config/Epic/FaradayProtocol/Saved/Config/LinuxNoEditor/ $HOME/.config/Epic/FaradayProtocol/Saved/SaveGames/*Settings.sav |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FaradayProtocol\Saved\SaveGames\ |
Linux | $HOME/.config/Epic/FaradayProtocol/Saved/SaveGames/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | Linux and Windows files are synchronized independently of each other. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor- by default.[1] See Unreal Engine 4 engine's page to make the game Hor+. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with Textures setting from 0 to 8.[2] | ||
Anti-aliasing (AA) | TAA. Low, Medium, High, Ultra set quality level.[3] | ||
High-fidelity upscaling | DLSS 2.2 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Invert View setting. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Invert View setting. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Effects, Music | |
Surround sound | 6.1[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Vulkan | Linux only |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | OGG Vorbis, Vorbis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.5 GHz Quad Core | 3.0 GHz Quad Core |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 770 AMD Radeon HD 7970 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Any distribution | |
Processor (CPU) | 2.5 GHz Quad Core | 3.0 GHz Quad Core |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 770 AMD Radeon HD 7970 | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2.0
References
- ↑ Verified by User:SargeCassidy on 2022-02-06
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Mastan on 2024-03-23
- The value of r.MaxAnisotropy. Tested using Universal Unreal Engine 4 Unlocker.
- ↑ Verified by User:Mastan on 2024-03-23
- r.DefaultFeature.AntiAliasing is always 2. The value of r.PostProcessAAQuality changes to 0, 2, 3, 4 respectively. Tested using Universal Unreal Engine 4 Unlocker.
- ↑ Verified by User:Mastan on 2024-03-23
- Tested in 7.1 using Special K. No audio output detected in the Central channel.