Difference between revisions of "9th Dawn III"
From PCGamingWiki, the wiki about fixing PC games
(→System requirements: Added sole requirement shown on GOG site for Linux.) |
(→Input: more info, Y-axis invert n/a - this option is about 3D camera inversion) |
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|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = '''Invert Aim''' option inverts fighting direction - away from monster instead of towards. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= '''Invert Aim''' option inverts fighting direction - away from monster instead of towards. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|playstation controllers = unknown | |playstation controllers = unknown |
Revision as of 23:54, 29 January 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Valorware | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | October 5, 2020 |
Linux | July 19, 2021[2] |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Genres | RPG |
Series | 9th Dawn |
9th Dawn | |
---|---|
9th Dawn Classic - Clunky controls edition | 2012 |
9th Dawn II | 2016 |
9th Dawn III | 2020 |
9th Dawn III is a singleplayer and multiplayer RPG game in the 9th Dawn series.
General information
- Official forums
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\GameBin\launcherSettings.txt[Note 2][Note 3] %USERPROFILE%\AppData\LocalLow\Valorware\9th Dawn III\configB.txt |
Linux | <path-to-game>/game/launcherSettings.txt[Note 2] $XDG_CONFIG_HOME/unity3d/Valorware/9th Dawn III/configB.txt |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1154850/pfx/[Note 4] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
GOG.com | %USERPROFILE%\AppData\LocalLow\Valorware\9th Dawn III\SaveData\gogsave\*.txt |
Steam | %USERPROFILE%\AppData\LocalLow\Valorware\9th Dawn III\SaveData\SteamID_<user-id>\*.txt |
Linux | $XDG_CONFIG_HOME/unity3d/Valorware/9th Dawn III/SaveData/gogsave/*.txt |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1154850/pfx/[Note 4] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Maximum frame rate cap is 144 FPS. Caps at 30, 60, 100 and 120 FPS are also available. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Invert Aim option inverts fighting direction - away from monster instead of towards. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Invert Aim option inverts fighting direction - away from monster instead of towards. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | Game does not pause on focus lost. All sounds stop but music continues playing. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [3] | ||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Pentium 4 | Intel Core i5 |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 750 MB | |
Video card (GPU) | Integrated | Nvidia GeForce GTX 680 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 18.04 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.0f1[1]
- ↑ 2.0 2.1 Launcher settings - resolution, framerate, fullscreen mode in a text form.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 4.0 4.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1154850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1154850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2024-01-29
- ↑ GOG.com - Release: 9th Dawn III - last accessed on 2021-07-19
- ↑ Verified by User:Macgovern on 2023-12-28
- Tested both main game and launcher using Detect-It-Easy v3.07.