Difference between revisions of "Kingpin: Reloaded"
(3 intermediate revisions by 2 users not shown) | |||
Line 34: | Line 34: | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |lutris = kingpin-reloaded | ||
+ | |hltb = 75150 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
Line 144: | Line 146: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Auto aim is permanently enabled |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Has multiple presets, and a custom remapper in-game settings |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = DualSense also supported |
− | |dualshock prompts = | + | |dualshock prompts = true |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Uses DualSense prompts too |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = USB Wired only, V2, DualSense, DualSense Edge. |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = Nintendo Prompts are not present in this port<ref>{{Refcheck|user=Honscottosolo|date=2023-12-15|comment=Tested with 8bitdo SN30pro+ on Pro Controller Mode on latest firmware, DualSense on latest firmwire, and an Xbox One Controller.}}</ref> |
− | |other button prompts = | + | |other button prompts = Xbox, DualShock |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = limited |
− | |steam input api notes = | + | |steam input api notes = Doesn't use all steam deck prompts |
− | |steam hook input = | + | |steam hook input = true |
− | |steam hook input notes = | + | |steam hook input notes = Xbox Prompts |
− | |steam input presets = | + | |steam input presets = false |
− | |steam input presets notes = | + | |steam input presets notes = N/A |
− | |steam controller prompts = | + | |steam controller prompts = false |
− | |steam controller prompts notes = | + | |steam controller prompts notes = n/a |
− | |steam cursor detection = | + | |steam cursor detection = false |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
Line 366: | Line 368: | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = |
|input notes = | |input notes = | ||
|cutscenes = | |cutscenes = |
Latest revision as of 22:09, 20 January 2024
This page is for the remaster of Kingpin (1999). For the original release of the game, see Kingpin: Life of Crime.
Developers | |
---|---|
Slipgate Ironworks | |
Publishers | |
3D Realms | |
Interplay Entertainment | |
Engines | |
Unity | |
Release dates | |
Windows | December 5, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Stylized |
Themes | Contemporary |
Series | Kingpin |
Kingpin | |
---|---|
Kingpin: Life of Crime | 1999 |
Kingpin: Reloaded | 2023 |
Kingpin: Reloaded is a remaster of the 1999 first-person shooter Kingpin: Life of Crime. Due to the loss of the original version's source code, the developers reverse-engineered the game logic and a custom engine based on Unity was used instead.[1]
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\prefs %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\binds |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1224700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\*.kpr %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\*.META %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\prog |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1224700/pfx/[Note 1] |
- 3 player profiles available. Each profile contains 1 map autosave, 1 hub autosave, and 1 quicksave.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Image is Vert-. FOV can be increased to compensate. Weapon viewmodels are scaled incorrectly.[2] | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Auto aim is permanently enabled | |
Full controller support | ||
Controller remapping | Has multiple presets, and a custom remapper in-game settings | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense also supported | |
---|---|---|
PlayStation button prompts | Uses DualSense prompts too | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , , , |
Generic/other controllers | Nintendo Prompts are not present in this port[4] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | Doesn't use all steam deck prompts | |
Official controller preset(s) | N/A | |
Steam Controller button prompts | n/a |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, effects, voice, music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Licensed music from Cypress Hill. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | Intel Core i3 | Intel Core i5 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 12 GB GB | |
Video card (GPU) | Nvidia GeForce GTX 1660 DirectX 10 compatible | Nvidia GeForce GTX 1080 TI |
Sound (audio device) | Integrated |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1224700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1224700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Frederik Schreiber on X - last accessed on 2023-12-05
- "The source code for KP had been lost, which meant that Robert, essentially wrote a new engine, sandwiched between Unity and the original game, in order to reverse engineer and interpret the entire original game. It’s been a monumental effort, and incredibly challenging, but I’m proud to see the game finally release."
- ↑ Horrible Gun FOV on ultrawide - last accessed on 2023-12-05
- ↑ Kingpin: Reloaded - last accessed on 2020-01-17
- ↑ Verified by User:Honscottosolo on 2023-12-15
- Tested with 8bitdo SN30pro+ on Pro Controller Mode on latest firmware, DualSense on latest firmwire, and an Xbox One Controller.