Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Controller:HORI Fighting Commander (2015)"

From PCGamingWiki, the wiki about fixing PC games
(created stub)
 
(Remove stub template)
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox controller
 
{{Infobox controller
|title        =  
+
|title        = HORI Fighting Commander (2015)
|cover        = HORI_Fighting_Commander_PS.jpg
+
|cover        = Hori Fighting Commander PlayStation.png
|xinput      = hackable
+
|xinput      = true
|predecessor  =  
+
|connection method = USB-A
|successor    =  
+
|predecessor  = [[Controller:HORI Fighting Commander 4|HORI Fighting Commander 4]]
 +
|successor    = [[Controller:HORI Fighting Commander Pro|HORI Fighting Commander Pro]]</br>[[Controller:HORI Fighting Commander OCTA|HORI Fighting Commander OCTA]]
 
|wikipedia    =  
 
|wikipedia    =  
 
}}
 
}}
 +
{{Introduction
 +
|introduction      = The 2015 model of the '''HORI Fighting Commander''' are a series of game controller released by Hori since December 17 2015.
  
'''Key points'''
+
Unlike its [[Controller:HORI Fighting Commander 4|predecessor]], the new Fighting Commander now return to the symmetrical grip-less design. Only the Xbox model doesn't have the turbo function.
{{ii}} Designed for 2D fighting games with 6-button layout.
+
 
{{++}} R/L toggle switch and Turbo functions.
+
|release history  = The first model, simply named '''Fighting Commander for PlayStation 4 & 3''', is the first model released and is a PlayStation-compatible model. It is followed by an Xbox-compatible '''Fighting Commander for Xbox One''', released on May 31, 2017. The Switch-compatible '''Fighting Commander for Switch''' was released on June 30, 2020.
{{++}} Wired controller for instant response, 3m cable.
+
 
 +
|current state    = On PC, all Fighting Commander models are native XInput devices, but both the PlayStation model and the Xbox model must set to a specific mode to do so.
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [https://hori.co.uk/fighting-commander-for-nintendo-switch/ Fighting Commander for Nintendo Switch]
+
{{mm}} [http://web.archive.org/web/20201020034346/https://stores.horiusa.com/fighting-commander-for-playstation-4-3-officially-licensed-by-sony-playstation-4/ PlayStation version (Archived)]
{{mm}} [https://hori.co.uk/fighting-commander-octa-designed-for-xbox-series-x-s-xbox-one/ Fighting Commander OCTA Designed for Xbox Series X | S ・ Xbox One]
+
{{mm}} [https://web.archive.org/web/20170921055629/http://www.hori.jp/products/p4/p4_BBCF_FC/ PlayStation version BlazBlue edition (Japanese) (Archived)]
 +
{{mm}} [http://web.archive.org/web/20201107223708/http://stores.horiusa.com/fighting-commander-for-xbox-one/ Xbox One version (Archived)]
 +
{{mm}} [https://hori.co.uk/fighting-commander-for-nintendo-switch/ Switch version]
  
'''Inputs'''
+
'''PlayStation version inputs'''
 +
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 +
* 6 × digital face buttons: {{Key|△ ᴛʀɪᴀɴɢʟᴇ}}, {{Key|○ ᴄɪʀᴄʟᴇ}}, {{Key|× ᴄʀᴏss}}, {{Key|□ sᴏ̨ᴜᴀʀᴇ}}, {{Key|R1}}, {{Key|R2}}
 +
* 4 × digital shoulder buttons: {{Key|L1}}, {{Key|R1}}, {{Key|L2}}, {{Key|R2}}
 +
* 4 × digital functional buttons: {{Key|sʜᴀʀᴇ}}, {{Key|ᴏᴘᴛɪᴏɴs}}, {{Key|ᴛᴜʀʙᴏ}}, {{Key|PlayStation}}
 +
* 2 x 3-step slider toggle switches: {{Key|DP - LS - RS}}, {{Key|PS3 - PS4/PC}}
 +
* 1 × 2-step slider toggle switches: {{Key|L2-R2,L1-R1/R3-L2,L3-R1}},
  
''PlayStation version:''
+
'''Xbox version inputs'''
* 4 × digital shoulder buttons: {{Key|L1}}, {{Key|R1}}, {{Key|L2}}, {{Key|R2}}
 
* 10 × digital action buttons: {{Key|△}}, {{Key|○}}, {{Key|×}}, {{Key|□}}, {{Key|R1}}, {{Key|R2}}, {{Key|sʜᴀʀᴇ}}, {{Key|ᴏᴘᴛɪᴏɴs}}, {{Key|ᴛᴜʀʙᴏ}}, {{Key|PlayStation}}
 
 
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
* 3 × switches: {{Key|DP/LS/RS}}, {{Key|L2-R2,L1-R1/R3-L2,L3-R1}}, {{Key|PS3/PS4/PC}}
+
* 6 × digital face buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|RB}}, {{Key|RT}}
 +
* 4 × digital shoulder buttons: {{Key|LSB}}, {{Key|LB}}, {{Key|RSB}}, {{Key|RB}}
 +
* 4 × digital functional buttons: , {{Key|ᴍᴇɴᴜ}}, {{Key|ᴠɪᴇᴡ}}, {{Key|ᴀssɪɢɴ}}, {{Key|ɢᴜɪᴅᴇ}}
 +
* 2 × 2-step slider toggle switches: {{Key|DP - LS}}, {{Key|Xbox One - Xbox 360/PC}}
  
''Xbox version:''
+
'''Switch version inputs'''
* 4 × digital shoulder buttons: {{Key|LSB}}, {{Key|LB}}, {{Key|RSB}}, {{Key|RB}}
 
* 10 × digital action buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|RB}}, {{Key|RT}}, {{Key|ᴍᴇɴᴜ}}, {{Key|ᴠɪᴇᴡ}}, {{Key|ᴀssɪɢɴ}}, {{Key|ɢᴜɪᴅᴇ}}
 
 
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
* 2 × switches: {{Key|DP/LS}}, {{Key|Xbox 360/Xbox One/PC}}
+
* 6 × digital face buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|R}}, {{Key|ZR}}
 +
* 4 × digital shoulder buttons: {{Key|LSB}}, {{Key|L}}, {{Key|RSB}}, {{Key|ZL}}
 +
* 4 × digital functional buttons: {{Key|-}}, {{Key|+}}, {{Key|ᴄᴀᴘᴛᴜʀᴇ}}, {{Key|ʜᴏᴍᴇ}}
 +
* 2 × 3-step slider toggle switches: {{Key|DP - LS - RS}}, {{Key|RSB-ZL,LSB-L - ZL-RSB,L-LSB}}
  
''Switch version:''
+
==Availability==
* 4 × digital shoulder buttons: {{Key|LSB}}, {{Key|L}}, {{Key|RSB}}, {{Key|ZL}}
+
{{ii}} '''{{store link|Amazon|B01GVOFIAA}}''' - Playstation 3/4/PC
* 10 × digital action buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|R}}, {{Key|ZR}}, {{Key|-}}, {{Key|+}}, {{Key|ᴄᴀᴘᴛᴜʀᴇ}}, {{Key|ʜᴏᴍᴇ}}
+
{{ii}} '''{{store link|Amazon|B01MSEPQ55}}''' - Xbox 360/One/PC version
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|}}, {{Key|←}}, {{Key|→}}
+
{{ii}} '''{{store link|Amazon|B08894XP8C}}''' - Switch version
* 2 × switches: {{Key|DP/LS/RS}}, {{Key|RSB-ZL,LSB-L/ZL-RSB,L-LSB}}
+
 
 +
==Controller variations==
 +
{{Image|Hori Fighting Commander Xbox One.png|The Fighting Commander for Xbox One.}}
 +
{{Image|Hori Fighting Commander Switch.png|The Fighting Commander for Switch.}}
 +
{{ii}} The '''Fighting Commander for PlayStation 4 & 3''' is a PlayStation-compatible model.
 +
{{ii}} The '''Fighting Commander BlazBlue Centralifiction Edition''' is a collaboration model based on the PlayStation model, made specifically for the game ''[[BlazBlue Centralfiction]].''
 +
{{ii}} The '''Fighting Commander for Xbox One''' is a Xbox-compatible model.
 +
{{ii}} The '''Fighting Commander for Switch''' is a Switch-compatible model.
 +
 
 +
==Use with PC platforms==
 +
====USB Type-A====
 +
{{Fixbox|description=Connect the controller|fix=
 +
# Connect the controller to a USB Type-A port on the computer.
 +
# The controller will automatically be recognized by the supported OS and install compatible driver for it.
 +
 
 +
'''Note'''
 +
{{ii}} The PlayStation-compatible model must be set to PC mode, while the Xbox-compatible model must be set to Xbox 360/PC mode.
 +
}}
 +
 
 +
===Windows===
 +
{{ii}} Being that they are native XInput devices, they will automatically be detected by Windows 10 and Windows 11, and the XInput drivers for them will be installed.
 +
 
 +
====[https://www.rewasd.com/ reWASD]====
 +
{{++}} {{Key|xʙᴏx}} button on the Xbox model can be remapped.
 +
{{++}} For both Xbox-compatible and Switch-compatible models, reWASD can emulate a virtual [[Controller:DualShock 4|DualShock 4]] to play PS4 Remote Play, PS Now or DualShock 4 compatible games.
 +
{{--}} Not free of charge. 7-day trial.
 +
 
 +
==Steam==
 +
{{ii}} Being that they are native XInput devices, they can be detected by Steam via [[Steam Input]].
 +
 
 +
==Support in games==
 +
{{ii}} Natively supported by most modern games via the XInput API. Sometimes, the controller will be recognized as [[Controller:Xbox 360 Controller|Xbox 360 Controller]].
  
''Xbox OCTA version:''
 
* 1 × clickable 8-gate analog stick: {{Key|LS}}
 
* 4 × digital shoulder buttons: {{Key|LSB}}, {{Key|LB}}, {{Key|RSB}}, {{Key|RB}}
 
* 11 × digital action buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|RB}}, {{Key|RT}}, {{Key|ᴍᴇɴᴜ}}, {{Key|ᴠɪᴇᴡ}}, {{Key|ᴀssɪɢɴ}}, {{Key|sʜᴀʀᴇ}}, {{Key|ɢᴜɪᴅᴇ}}
 
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 
* 3 × digital functional buttons: {{Key|ᴘʀᴏꜰɪʟᴇ}}, {{Key|ᴍɪᴄʀᴏᴘʜᴏɴᴇ}}, {{Key|ʜᴇᴀᴅᴘʜᴏɴᴇs}}
 
  
 
[[Category:Controllers_with_6_face_buttons]]
 
[[Category:Controllers_with_6_face_buttons]]
 
[[Category:Controllers_with_3.5mm_port]]
 
[[Category:Controllers_with_3.5mm_port]]

Latest revision as of 11:06, 18 January 2024

HORI Fighting Commander (2015)
HORI Fighting Commander (2015) cover
XInput support
Connection method
USB-A
Predecessor
HORI Fighting Commander 4
Successor
HORI Fighting Commander Pro
HORI Fighting Commander OCTA

The 2015 model of the HORI Fighting Commander are a series of game controller released by Hori since December 17 2015.

Unlike its predecessor, the new Fighting Commander now return to the symmetrical grip-less design. Only the Xbox model doesn't have the turbo function.

The first model, simply named Fighting Commander for PlayStation 4 & 3, is the first model released and is a PlayStation-compatible model. It is followed by an Xbox-compatible Fighting Commander for Xbox One, released on May 31, 2017. The Switch-compatible Fighting Commander for Switch was released on June 30, 2020.

On PC, all Fighting Commander models are native XInput devices, but both the PlayStation model and the Xbox model must set to a specific mode to do so.

General information

PlayStation version (Archived)
PlayStation version BlazBlue edition (Japanese) (Archived)
Xbox One version (Archived)
Switch version

PlayStation version inputs

  • 4 × digital directional buttons (d-pad): , , ,
  • 6 × digital face buttons: △ ᴛʀɪᴀɴɢʟᴇ, ○ ᴄɪʀᴄʟᴇ, × ᴄʀᴏss, □ sᴏ̨ᴜᴀʀᴇ, R1, R2
  • 4 × digital shoulder buttons: L1, R1, L2, R2
  • 4 × digital functional buttons: sʜᴀʀᴇ, ᴏᴘᴛɪᴏɴs, ᴛᴜʀʙᴏ, PlayStation
  • 2 x 3-step slider toggle switches: DP - LS - RS, PS3 - PS4/PC
  • 1 × 2-step slider toggle switches: L2-R2,L1-R1/R3-L2,L3-R1,

Xbox version inputs

  • 4 × digital directional buttons (d-pad): , , ,
  • 6 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬, RB, RT
  • 4 × digital shoulder buttons: LSB, LB, RSB, RB
  • 4 × digital functional buttons: , ᴍᴇɴᴜ, ᴠɪᴇᴡ, ᴀssɪɢɴ, ɢᴜɪᴅᴇ
  • 2 × 2-step slider toggle switches: DP - LS, Xbox One - Xbox 360/PC

Switch version inputs

  • 4 × digital directional buttons (d-pad): , , ,
  • 6 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬, R, ZR
  • 4 × digital shoulder buttons: LSB, L, RSB, ZL
  • 4 × digital functional buttons: -, +, ᴄᴀᴘᴛᴜʀᴇ, ʜᴏᴍᴇ
  • 2 × 3-step slider toggle switches: DP - LS - RS, RSB-ZL,LSB-L - ZL-RSB,L-LSB

Availability

Amazon.com - Playstation 3/4/PC
Amazon.com - Xbox 360/One/PC version
Amazon.com - Switch version

Controller variations

The Fighting Commander for Xbox One.
The Fighting Commander for Xbox One.
The Fighting Commander for Switch.
The Fighting Commander for Switch.
The Fighting Commander for PlayStation 4 & 3 is a PlayStation-compatible model.
The Fighting Commander BlazBlue Centralifiction Edition is a collaboration model based on the PlayStation model, made specifically for the game BlazBlue Centralfiction.
The Fighting Commander for Xbox One is a Xbox-compatible model.
The Fighting Commander for Switch is a Switch-compatible model.

Use with PC platforms

USB Type-A

Connect the controller
  1. Connect the controller to a USB Type-A port on the computer.
  2. The controller will automatically be recognized by the supported OS and install compatible driver for it.

Note

The PlayStation-compatible model must be set to PC mode, while the Xbox-compatible model must be set to Xbox 360/PC mode.

Windows

Being that they are native XInput devices, they will automatically be detected by Windows 10 and Windows 11, and the XInput drivers for them will be installed.

reWASD

xʙᴏx button on the Xbox model can be remapped.
For both Xbox-compatible and Switch-compatible models, reWASD can emulate a virtual DualShock 4 to play PS4 Remote Play, PS Now or DualShock 4 compatible games.
Not free of charge. 7-day trial.

Steam

Being that they are native XInput devices, they can be detected by Steam via Steam Input.

Support in games

Natively supported by most modern games via the XInput API. Sometimes, the controller will be recognized as Xbox 360 Controller.