Difference between revisions of "FireStarter"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 28, 2003}} | {{Infobox game/row/date|Windows|November 28, 2003}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = 1434372124 |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 14329 | ||
|wikipedia = | |wikipedia = | ||
|winehq = 9405 | |winehq = 9405 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 31: | Line 53: | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Delete/rename intro.avi|ref=<ref>{{Refcheck|user=Garrett|date=February 4, 2017|comment=}}</ref>|fix= | {{Fixbox|description=Delete/rename intro.avi|ref=<ref>{{Refcheck|user=Garrett|date=February 4, 2017|comment=}}</ref>|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\BASE\VIDEO}}. |
# Delete or rename {{file|intro.avi}}. | # Delete or rename {{file|intro.avi}}. | ||
}} | }} | ||
Line 48: | Line 70: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/firestarter/en |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
|ultrawidescreen wsgf award = silver | |ultrawidescreen wsgf award = silver | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
− | |widescreen resolution = | + | |widescreen resolution = limited |
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]]. | |widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]]. | ||
|multimonitor = hackable | |multimonitor = hackable | ||
Line 85: | Line 111: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description=Set resolution in env_vars.cfg|ref=<ref>[ | + | {{Fixbox|description=Set resolution in env_vars.cfg|ref=<ref>[https://www.wsgf.org/dr/firestarter/en FireStarter | WSGF]</ref>|fix= |
− | # Go to | + | # Go to {{folder|{{p|game}}\BASE}}. |
− | # Edit {{file|env_vars.cfg}}. | + | # Edit {{file|env_vars.cfg}} with a text editor. |
# Set <code>reg ker_width INT</code> and <code>reg ker_height INT</code> to the desired resolution. | # Set <code>reg ker_width INT</code> and <code>reg ker_height INT</code> to the desired resolution. | ||
# Optionally, change <code>reg w_cam_fov FLOAT "100.00000"</code> to the desired field of view (FOV is {{term|Hor+}} by default). | # Optionally, change <code>reg w_cam_fov FLOAT "100.00000"</code> to the desired field of view (FOV is {{term|Hor+}} by default). | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = unknown | |key remap = unknown | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
Line 185: | Line 214: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = unknown | |audio = unknown | ||
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | + | }} | |
− | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
|audio = unknown | |audio = unknown | ||
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | + | }} | |
− | }} | ||
}} | }} | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = 32 | |online play players = 32 | ||
|online play modes = | |online play modes = | ||
Line 245: | Line 274: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98, ME, 2000 |
− | |minCPU = | + | |minCPU = AMD Duron 850 MHz |
− | |minRAM = | + | |minCPU2 = Intel Pentium III 750 MHz |
− | |minHD = | + | |minRAM = 128 MB |
+ | |minHD = 800 MB | ||
|minGPU = | |minGPU = | ||
+ | |minVRAM = 32 MB | ||
+ | |minDX = 9 | ||
− | |recOS = | + | |recOS = XP |
− | |recCPU = | + | |recCPU = AMD Athlon 2000 |
− | |recRAM = | + | |recCPU2 = Intel Pentium 4 2 GHz |
+ | |recRAM = 512 MB | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
+ | |recVRAM = 128 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 00:58, 26 December 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
GSC Game World | |
Publishers | |
Hip Games | |
Engines | |
FireStarter Engine | |
Release dates | |
Windows | November 28, 2003 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Sci-fi |
FireStarter is a singleplayer and multiplayer first-person action and shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | English copies use a simple disc check. Russian copies use StarForce 3 DRM[Note 1]. | |||
GOG.com |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Skip intro videos
Delete/rename intro.avi[5] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\BASE\*.cfg[Note 2] |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Some resolutions not listed; see Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | See Widescreen resolution. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Widescreen resolution
Set resolution in env_vars.cfg[6] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000 | XP |
Processor (CPU) | AMD Duron 850 MHz Intel Pentium III 750 MHz |
AMD Athlon 2000 Intel Pentium 4 2 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9 compatible | 128 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).