Difference between revisions of "Jets'n'Guns"
m (updated template usage) |
Darkness9724 (talk | contribs) (Add more technical details) |
||
(23 intermediate revisions by 11 users not shown) | |||
Line 11: | Line 11: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 17, 2004}} | {{Infobox game/row/date|Windows|November 17, 2004}} | ||
− | {{Infobox game/row/date|OS X|2006}} | + | {{Infobox game/row/date|OS X|April 19, 2006}} |
− | {{Infobox game/row/date|Linux| | + | {{Infobox game/row/date|Linux|January 30, 2009}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Jets'n'Guns }} | ||
|steam appid = 262260 | |steam appid = 262260 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = | ||
|strategywiki = Jets'n'Guns | |strategywiki = Jets'n'Guns | ||
|wikipedia = Jets'n'Guns | |wikipedia = Jets'n'Guns | ||
|winehq = 2352 | |winehq = 2352 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''Jets'n'Guns''''' is an indie {{Glossary:Side view}} shoot'em up, featuring huge level of environment destruction and original soundtrack composed by Machinae Supremacy. | ||
+ | |release history = The game was originally released on November 17, 2004. On April 19, 2006 OS X version was released. In December of 2006 an upgraded version of the game called '''Jets'n'Guns Gold''' was released, featuring upgraded resolution of 800x600. Finally on Janury 30, 2009 a Linux version developed by Linux Game Publishing was also released. | ||
+ | |current state = The game successfully passed through Steam Greenlight submission and was re-released in digital form on Steam on February 5, 2014. Unfortunately, many of the original game's limitations, like fixed 4:3 aspect ratio remain present. | ||
}} | }} | ||
Line 27: | Line 47: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | jets-n-guns-gold | DRM-free | Jets'n'Guns Gold | | Windows }} |
{{Availability/row| Humble | jetsnguns-gold | DRM-free | Jets'n'Guns Gold | Steam | Windows, OS X }} | {{Availability/row| Humble | jetsnguns-gold | DRM-free | Jets'n'Guns Gold | Steam | Windows, OS X }} | ||
{{Availability/row| Steam | 262260 | Steam | Jets'n'Guns Gold | | Windows, OS X, Linux }} | {{Availability/row| Steam | 262260 | Steam | Jets'n'Guns Gold | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| MacApp | id414886050 | MacApp | Jets'n'Guns Gold | | OS X | unavailable }} | ||
}} | }} | ||
==Game data== | ==Game data== | ||
+ | {{Image|JnGGeneral.png|General options menu}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|userprofile\Documents}}\JnGGold\Game.ini}} | {{Game data/config|Windows|{{P|userprofile\Documents}}\JnGGold\Game.ini}} | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
− | {{Game data/config|Linux|}} | + | {{Game data/config|Linux|{{p|game}}/Game.cfg}} |
}} | }} | ||
− | {{XDG| | + | {{XDG|false}} |
===Save game data location=== | ===Save game data location=== | ||
Line 45: | Line 68: | ||
{{Game data/saves|Windows|{{P|userprofile\Documents}}\JnGGold\saves\}} | {{Game data/saves|Windows|{{P|userprofile\Documents}}\JnGGold\saves\}} | ||
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
− | {{Game data/saves|Linux|}} | + | {{Game data/saves|Linux|{{p|game}}/saves/}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 73: | Line 102: | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = limited |
− | |4k ultra hd notes = | + | |4k ultra hd notes = The game will nominally render at 4K and while internally it still works at 800x600 (Gold) resolution, [https://i3.lensdump.com/i/EFP6rZ.png shadered effects will render at a native resolution].<ref>{{Refcheck|user=Skalt711|date=2023-05-06|comment=Maybe scaling effects work at a native resolution too?}}</ref> |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = ''See [[Glossary:Windowed#Force_borderless_fullscreen_windowed_mode|glossary]] for potential workarounds.''<ref>{{Refcheck|user=Skalt711|date=2023-04-11|comment=Magpie limits FPS on my laptop, I recommend using Borderless Gaming}}</ref> |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 89: | Line 118: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = <ref>{{Refcheck|user=Skalt711|date=2023-05-06|comment=[https://i.lensdump.com/i/EFPC3P.png Can go up to at least 2493 FPS]}}</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 105: | Line 134: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|JnGInput.png|In-game input options menu}} |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = |
|mouse sensitivity = n/a | |mouse sensitivity = n/a | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
Line 119: | Line 149: | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Mouse in menu emulated by left joystick |
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = Mouse in menu emulated by left joystick |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
Line 129: | Line 159: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 169: | Line 199: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound effects and Music | |separate volume notes = Sound effects and Music | ||
Line 188: | Line 218: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
Line 194: | Line 224: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===No audio in Linux=== | ||
+ | {{ii}} Likely appears in Linux distributions using PipeWire. | ||
+ | {{Fixbox|description=Update the built-in BASS library.<ref>{{Refurl|url=https://steamcommunity.com/app/262260/discussions/0/3195864334806109418/|title=Jets'n'Guns Gold|date=2022-04-24}}</ref>|fix= | ||
+ | # Download the BASS library's Linux version from [https://www.un4seen.com/ the official website:] - press on BASS on the left panel, then on the Linux button on the Download string. | ||
+ | # Extract its file libbass.so from the libs\x86 directory and replace the game's built-in BASS library placed at JnG Gold/lib32/libbass.so with the libbass.so you have extracted. | ||
}} | }} | ||
Line 199: | Line 237: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0b |
− | |direct3d notes = | + | |direct3d notes = Classic version only.<ref>{{Refcheck|user=Darkness9724|date=2023-12-16|comment=Executing <code><nowiki>strings JnG.exe | grep -i "directx 9"</nowiki></code> gives "Please install Microsoft DirectX 9.0b drivers or later" message.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = 2.1 |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 217: | Line 255: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = true | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = <ref>{{Refurl|url=https://www.macgamestore.com/product/746/JetsnGuns-Gold/|title=Jets'n'Guns Gold|date=2021-01-29}}</ref> | ||
+ | |linux powerpc app = false | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux arm app = false | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 227: | Line 277: | ||
|audio = BASS | |audio = BASS | ||
|audio notes = | |audio notes = | ||
− | |interface = | + | |interface = SDL2 |
− | |interface notes = | + | |interface notes = The classic version utilized GDI for output. |
|input = | |input = | ||
|input notes = | |input notes = | ||
Line 236: | Line 286: | ||
|multiplayer notes= | |multiplayer notes= | ||
}} | }} | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | * Multiple equipped Sunrays and CHAOS Particles can lag the game on Windows.<ref>{{Refcheck|user=Skalt711|date=2023-04-24|comment=Independent from CPU and GPU. Last time I tried multiple Sunrays on Linux port, they didn't seem to lag? Needs further investigation. Afterburner says the CPU chills down during the lag, so it seems to be an OS issue}}</ref> | ||
+ | * The game doesn't support HiDPI displays, force the Application scaling mode in the binary's DPI settings. | ||
==System requirements== | ==System requirements== |
Latest revision as of 08:29, 16 December 2023
Developers | |
---|---|
Rake in Grass | |
Linux | Linux Game Publishing |
Publishers | |
Rake in Grass | |
Linux | Linux Game Publishing |
Release dates | |
Windows | November 17, 2004 |
macOS (OS X) | April 19, 2006 |
Linux | January 30, 2009 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Jets'n'Guns |
Jets'n'Guns | |
---|---|
Jets'n'Guns | 2004 |
Jets'n'Guns 2 | 2020 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Jets'n'Guns is an indie side view shoot'em up, featuring huge level of environment destruction and original soundtrack composed by Machinae Supremacy.
The game was originally released on November 17, 2004. On April 19, 2006 OS X version was released. In December of 2006 an upgraded version of the game called Jets'n'Guns Gold was released, featuring upgraded resolution of 800x600. Finally on Janury 30, 2009 a Linux version developed by Linux Game Publishing was also released.
The game successfully passed through Steam Greenlight submission and was re-released in digital form on Steam on February 5, 2014. Unfortunately, many of the original game's limitations, like fixed 4:3 aspect ratio remain present.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Jets'n'Guns Gold | |||
Humble Store | Jets'n'Guns Gold | |||
Steam | Jets'n'Guns Gold | |||
Mac App Store (unavailable) | Jets'n'Guns Gold |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\JnGGold\Game.ini |
macOS (OS X) | |
Linux | <path-to-game>/Game.cfg |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\JnGGold\saves\ |
macOS (OS X) | |
Linux | <path-to-game>/saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 in original game, 800x600 in Gold version | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | The game will nominally render at 4K and while internally it still works at 800x600 (Gold) resolution, shadered effects will render at a native resolution.[1] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See glossary for potential workarounds.[2] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | [3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Vertical sync (Vsync)
Edit ini[4] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Mouse in menu emulated by left joystick | |
Full controller support | Mouse in menu emulated by left joystick | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
No audio in Linux
- Likely appears in Linux distributions using PipeWire.
Update the built-in BASS library.[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0b | Classic version only.[7] |
OpenGL | 2.1 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | [6] | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS | |
Interface | SDL2 | The classic version utilized GDI for output. |
Miscellaneous
- Multiple equipped Sunrays and CHAOS Particles can lag the game on Windows.[8]
- The game doesn't support HiDPI displays, force the Application scaling mode in the binary's DPI settings.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7, 8 |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 110 MB | |
Video card (GPU) | OpenGL compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.6 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 110 MB | |
Video card (GPU) | OpenGL compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 110 MB | |
Video card (GPU) | OpenGL compatible |
References
- ↑ Verified by User:Skalt711 on 2023-05-06
- Maybe scaling effects work at a native resolution too?
- ↑ Verified by User:Skalt711 on 2023-04-11
- Magpie limits FPS on my laptop, I recommend using Borderless Gaming
- ↑ Verified by User:Skalt711 on 2023-05-06
- ↑ Verified by User:Blackbird on 2017-02-13
- ↑ Jets'n'Guns Gold - last accessed on 2022-04-24
- ↑ Jets'n'Guns Gold - last accessed on 2021-01-29
- ↑ Verified by User:Darkness9724 on 2023-12-16
- Executing
strings JnG.exe | grep -i "directx 9"
gives "Please install Microsoft DirectX 9.0b drivers or later" message.
- Executing
- ↑ Verified by User:Skalt711 on 2023-04-24
- Independent from CPU and GPU. Last time I tried multiple Sunrays on Linux port, they didn't seem to lag? Needs further investigation. Afterburner says the CPU chills down during the lag, so it seems to be an OS issue