Difference between revisions of "Kingpin: Reloaded"
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− | ==Issues | + | ==Issues fixed== |
===Black screen at startup=== | ===Black screen at startup=== | ||
* Currently many users are experiencing black screen at startup.<ref>{{Refurl|url=https://steamcommunity.com/app/1224700/discussions/0/4030221953773282647/|title=Just a black screen at launch lol|date=2023-12-05}}</ref> The developers are investing the issue. | * Currently many users are experiencing black screen at startup.<ref>{{Refurl|url=https://steamcommunity.com/app/1224700/discussions/0/4030221953773282647/|title=Just a black screen at launch lol|date=2023-12-05}}</ref> The developers are investing the issue. | ||
+ | |||
+ | The cause of the game softlocking seems to be related to float parsing. | ||
+ | {{Fixbox|description=Change Windows formatting settings|ref=<ref>{{Refcheck|user=Suicide machine|date=2023-12-05)}}</ref>|fix= | ||
+ | # Right click on the clock/time on the start bar and select "Adjust date/time". | ||
+ | # Click Region in the left column. | ||
+ | # Change the Regional format to: English (United Kingdom). | ||
+ | }} | ||
==Other information== | ==Other information== |
Revision as of 18:49, 5 December 2023
This page is for the remaster of Kingpin (1999). For the original release of the game, see Kingpin: Life of Crime.
Developers | |
---|---|
Slipgate Ironworks | |
Publishers | |
3D Realms | |
Interplay Entertainment | |
Engines | |
Unity | |
Release dates | |
Windows | December 5, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Stylized |
Themes | Contemporary |
Series | Kingpin |
Kingpin | |
---|---|
Kingpin: Life of Crime | 1999 |
Kingpin: Reloaded | 2023 |
Kingpin: Reloaded is a remaster of the 1999 first-person shooter Kingpin: Life of Crime. Due to the loss of the original version's source code, the developers reverse-engineered the game logic and the Unity engine was used instead.[1]
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\prefs %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\binds |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1224700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\*.kpr %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\*.META %USERPROFILE%\AppData\LocalLow\3D Realms _ Slipgate Ironworks\Reloaded_SP\prog |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1224700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [2] | ||
4K Ultra HD | [2] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, effects, voice, music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Licensed music from Cypress Hill. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Black screen at startup
- Currently many users are experiencing black screen at startup.[3] The developers are investing the issue.
The cause of the game softlocking seems to be related to float parsing.
Change Windows formatting settings[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | Intel Core i3 | Intel Core i5 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 12 GB GB | |
Video card (GPU) | Nvidia GeForce GTX 1660 DirectX 10 compatible | Nvidia GeForce GTX 1080 TI |
Sound (audio device) | Integrated |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1224700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1224700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Frederik Schreiber on X - last accessed on 2023-12-05
- "The source code for KP had been lost, which meant that Robert, essentially wrote a new engine, sandwiched between Unity and the original game, in order to reverse engineer and interpret the entire original game. It’s been a monumental effort, and incredibly challenging, but I’m proud to see the game finally release."
- ↑ 2.0 2.1 Kingpin: Reloaded - last accessed on 2020-01-17
- ↑ Just a black screen at launch lol - last accessed on 2023-12-05
- ↑ Verified by User:Suicide machine on 2023-12-05)