Difference between revisions of "Robots"
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(Modified the tutorial for chaning the resolution to make it more clear how to do it for non 1920*1080 displays.) |
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Sierra Entertainment}} | {{Infobox game/row/publisher|Sierra Entertainment}} | ||
− | |||
|engines = | |engines = | ||
{{Infobox game/row/engine|EngineX}} | {{Infobox game/row/engine|EngineX}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|2005}} | + | {{Infobox game/row/date|Windows|March 7, 2005}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|IGDB|robots|50}} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
+ | |hltb = 7906 | ||
|strategywiki = | |strategywiki = | ||
|mobygames = robots_ | |mobygames = robots_ | ||
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|license = commercial | |license = commercial | ||
}} | }} | ||
+ | |||
+ | '''NOTE''' | ||
+ | Gameplay is capped at 30fps, while the GameCube and Xbox version runs at 60fps. Can be [[#60 FPS|hacked]]. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | SecuROM Copy Protection on Disc 1 | | Windows }} | + | {{Availability/row| Retail | | disc | {{DRM|SecuROM|}} v5 Copy Protection on Disc 1 | | Windows }} |
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows| | + | {{Game data/config|Windows|{{P|appdata}}\Robots\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{P|appdata}}\Robots\}} | + | {{Game data/saves|Windows|{{P|appdata}}\Robots\}} |
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}} | }} | ||
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|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = hackable |
− | |60 fps notes = Main menu is 60 fps. 30 fps in-game. | + | |60 fps notes = Main menu is 60 fps. 30 fps in-game. See [[#60 FPS|60 FPS]]. |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Elements of the game are tied to framerate. Going above 60 might lead to issues. See [[#60 FPS|60 FPS]]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 93: | Line 96: | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Modify the game executable for wider screen support|fix= |
# Open '''Robots.exe''' with a hex-editor. | # Open '''Robots.exe''' with a hex-editor. | ||
− | # Search for the hex value of ''' | + | # Search for the hex value of '''0004 66 C7 40 02 0003''' and replace the {{code|0004}} with the desired width and the {{code|0003}} with the desired height in hex (using the [https://www.wsgf.org/article/common-hex-values related WSGF table] as a reference). |
− | |||
− | |||
# Save the file and start the game. | # Save the file and start the game. | ||
− | # | + | # Make sure the resolution is set to 1024x768 in the video settings. |
+ | }} | ||
− | + | ===60 FPS=== | |
+ | {{Fixbox|description=Modify the game executable|fix= | ||
+ | # Open '''Robots.exe''' with a hex-editor. | ||
+ | # Search for the hex value of '''F7 B1 F8 00''' and replace it with '''89 86 f4 02'''. | ||
+ | # Search for the hex value of '''D1 E8 8B C8 52''' and replace it with '''90 90 8B C8 52'''. | ||
+ | # Save the file. | ||
+ | }} | ||
+ | {{Fixbox|description=Use Cheat Engine|fix= | ||
+ | # Launch the game. | ||
+ | # Open Cheat Engine. | ||
+ | # Open '''Robots.exe''' in Cheat Engine. | ||
+ | # Click on "Add Address Manually". | ||
+ | # Add "0047289E". | ||
+ | # Right click the address in the list and select "Disassemble this memory region". | ||
+ | # In memory viewer, right click the selected address and select "Replace with code that does nothing". | ||
+ | # Close the memory viewer window. | ||
+ | # Click on "Add Address Manually" again. | ||
+ | # Add "Robots.exe+220020". | ||
+ | # Select the address in the list and double click the value. | ||
+ | # Change it to 60 (you can go higher but it might lead to undesirable effects in-game). | ||
+ | {{++}} Perfectly stable. | ||
+ | }} | ||
+ | {{Fixbox|description=Use the Robots PC FPS Trainer|fix= | ||
+ | # Download the Robots PC FPS Trainer [https://github.com/ZeptoBST/Robots-PC-FPS-Trainer/releases/tag/1.0 here]. | ||
+ | {{ii}} Automatically applies the 60 fps patch if the game is running. | ||
}} | }} | ||
+ | |||
==Input== | ==Input== | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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}} | }} | ||
}} | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/robots/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | |||
+ | ===Video V-Sync Off=== | ||
+ | {{--}} Screen tearing apparent in videos throughout the game. Intros also suffer from this issue. | ||
==Issues fixed== | ==Issues fixed== | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98/2000/ME/XP |
− | |minCPU = Intel | + | |minCPU = 1 GHz Intel Pentium III or AMD Athlon processor |
− | |minRAM = 256 MB | + | |minRAM = 256 MB |
|minHD = 1.5 GB | |minHD = 1.5 GB | ||
− | |minGPU = NVIDIA | + | |minGPU = NVIDIA GeForce or ATI Radeon 3D video card |
+ | |minVRAM = 64 MB | ||
+ | |minDX = 9 | ||
+ | |minother = 4X CD-ROM | ||
− | |recOS = | + | |recOS = XP |
− | |recCPU = 1.5 GHz Intel | + | |recCPU = 1.5 GHz Intel Pentium IV or AMD Athlon processor |
− | |recRAM = 512 MB | + | |recRAM = 512 MB |
|recHD = 1.5 GB | |recHD = 1.5 GB | ||
− | |recGPU = NVIDIA | + | |recGPU = NVIDIA GeForce or ATI Radeon 3D video card |
− | | | + | |recVRAM = 128 MB |
+ | |recDX = 9.0c | ||
+ | |recother = 24X CD-ROM | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 14:35, 5 October 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Eurocom | |
Publishers | |
Sierra Entertainment | |
Engines | |
EngineX | |
Release dates | |
Windows | March 7, 2005 |
Reception | |
IGDB | 50 |
NOTE Gameplay is capped at 30fps, while the GameCube and Xbox version runs at 60fps. Can be hacked.
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Robots\ |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Robots\ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | Main menu is 60 fps. 30 fps in-game. See 60 FPS. | ||
120+ FPS | Elements of the game are tied to framerate. Going above 60 might lead to issues. See 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Modify the game executable for wider screen support |
---|
|
60 FPS
Modify the game executable |
---|
|
Use Cheat Engine |
---|
|
Use the Robots PC FPS Trainer |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Disabling subtitles may prevent some in-game instructions from showing. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues unresolved
Video V-Sync Off
- Screen tearing apparent in videos throughout the game. Intros also suffer from this issue.
Issues fixed
White screen at launch
Use compatibility mode |
---|
|
FMVs Show Black Screen in Windows 7
Use compatibility mode |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98/2000/ME/XP | XP |
Processor (CPU) | 1 GHz Intel Pentium III or AMD Athlon processor | 1.5 GHz Intel Pentium IV or AMD Athlon processor |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.5 GB | 1.5 GB |
Video card (GPU) | NVIDIA GeForce or ATI Radeon 3D video card 64 MB of VRAM DirectX 9 compatible | NVIDIA GeForce or ATI Radeon 3D video card 128 MB of VRAM DirectX 9.0c compatible |
Other | 4X CD-ROM | 24X CD-ROM |