Difference between revisions of "GNOG"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability: EGS is DRM-free) |
m |
||
(15 intermediate revisions by 8 users not shown) | |||
Line 10: | Line 10: | ||
{{Infobox game/row/date|Windows|July 17, 2018}} | {{Infobox game/row/date|Windows|July 17, 2018}} | ||
{{Infobox game/row/date|OS X|July 17, 2018}} | {{Infobox game/row/date|OS X|July 17, 2018}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|OpenCritic|1601/gnog|73}} | ||
+ | {{Infobox game/row/reception|IGDB|gnog|75}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 290510 | |steam appid = 290510 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = 1901611678 | |gogcom id = 1901611678 | ||
− | |strategywiki = | + | |official site= https://www.gnoggame.com/ |
+ | |strategywiki = GNOG | ||
+ | |mobygames = 87891 | ||
|wikipedia = | |wikipedia = | ||
− | |winehq = | + | |winehq = 20059 |
|license = commercial | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://discordapp.com/invite/ko-op Developer Discord server] | {{mm}} [https://discordapp.com/invite/ko-op Developer Discord server] | ||
{{GOG.com links|1901611678|gnog}} | {{GOG.com links|1901611678|gnog}} | ||
Line 50: | Line 67: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = true |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|GNOG Settings.png|In-game settings.}} | {{Image|GNOG Settings.png|In-game settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 92: | Line 109: | ||
|antialiasing = always on | |antialiasing = always on | ||
|antialiasing notes = Always enabled.<ref name="assets"/> | |antialiasing notes = Always enabled.<ref name="assets"/> | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
Line 100: | Line 120: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | {{Fixbox|description=Custom resolution on Windows|ref=<ref>{{Refcheck|user=DanianA|date=November 19, 2019|comment=}}</ref>|fix= | ||
+ | # Push {{key|Win|R}}, type '''regedit''', then click '''OK'''. | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Double click on {{code| Screenmanager Is Fullscreen mode_h3981298716}}. | ||
+ | # Set the {{code| value data}} to 0 and press ok. | ||
+ | # Double click on {{code| Screenmanager Resolution Height_h2627697771}}. | ||
+ | # Check {{code| decimal}}, set the resolution height on {{code| value data}} and press ok. | ||
+ | # Double click on {{code| Screenmanager Resolution Width_h182942802}}. | ||
+ | # Check {{code| decimal}}, set the resolution width on {{code| value data}} and press ok. | ||
+ | # Open the game. | ||
− | ==Input | + | '''Notes''' |
− | {{Input | + | {{--}} Does not work on fullscreen. |
+ | {{--}} May cause unexpected behavior. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 146: | Line 183: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
Line 168: | Line 205: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, SFX. | |separate volume notes = Music, SFX. | ||
Line 181: | Line 218: | ||
|mute on focus lost notes = Pauses on focus lost. | |mute on focus lost notes = Pauses on focus lost. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 390: | Line 429: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = false |
− | |macos 64-bit app | + | |macos intel 64-bit app = true |
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 14:53, 29 August 2023
Developers | |
---|---|
KO_OP | |
Publishers | |
Double Fine Productions | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | July 17, 2018 |
macOS (OS X) | July 17, 2018 |
Reception | |
OpenCritic | 73 |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase |
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched from the executable.[3] | |||
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Oculus Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\KO_OP\GNOG\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/290510/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\KO_OP\GNOG\ |
macOS (OS X) | $HOME/Library/Application Support/unity.KO_OP.GNOG/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/290510/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+ scaling. Set the desired resolution through the config if necessary.[4] | ||
Ultra-widescreen | Hor+ scaling. Set the desired resolution through the config if necessary.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | Always enabled.[5] | ||
Anti-aliasing (AA) | Always enabled.[5] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Custom resolution on Windows[6] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Pauses on focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2 GHz | Intel Core i5-4590 AMD FX-8350 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Dedicated 1 GB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
- A 64-bit system is required.
- Recommended specifications are for VR support.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Dedicated 1 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2017.3.1f1[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/290510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (290510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ GNOG - Unity Connect - last accessed on 2018-05-18
- ↑ Verified by User:Baronsmoki on 2019-08-08
- ↑ Verified by User:Aemony on 2019-09-01
- ↑ 4.0 4.1 Verified by User:Rose on 2019-08-08
- Tested at 3840x1080 and 5760x1080 as custom resolutions, and at native 2560x1080, screenshots taken and compared to 16:9. The game defaults to the desktop resolution if it locates custom resolutions. Otherwise, manual config setting is required.
- ↑ 5.0 5.1 Verified by User:Rose on 2019-08-08
- Unpacking the game assets shows that anisotropic textures are set to 2 and AA is set to 4. Any value higher than 1 enables the features in a Unity game.
- ↑ Verified by User:DanianA on November 19, 2019