Difference between revisions of "Gorky 02: Aurora Watching"
From PCGamingWiki, the wiki about fixing PC games
m |
|||
(3 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
{{Infobox game/row/developer|Metropolis Software}} | {{Infobox game/row/developer|Metropolis Software}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Silverline Software}} | + | {{Infobox game/row/publisher|Atari|Germany}} |
+ | {{Infobox game/row/publisher|Silverline Software|USA}} | ||
+ | {{Infobox game/row/publisher|Enlight Software|UK}} | ||
+ | {{Infobox game/row/publisher|Russobit-M|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RenderWare}} | {{Infobox game/row/engine|RenderWare}} | ||
Line 11: | Line 14: | ||
{{Infobox game/row/date|Windows|March 17, 2005}} | {{Infobox game/row/date|Windows|March 17, 2005}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, Stealth }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
Line 26: | Line 29: | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |hltb = 729 |
+ | |mobygames = 22093 | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
Line 32: | Line 36: | ||
}} | }} | ||
− | ''' | + | {{Introduction |
− | {{ii}} Also released as '''Soldier Elite: Zero Hour'''. | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{ii}} Also released as '''Soldier Elite: Zero Hour''' in North America and simply '''Aurora Watching''' in most of Europe. | ||
==Availability== | ==Availability== | ||
Line 188: | Line 200: | ||
|audio = true | |audio = true | ||
|subtitles = false | |subtitles = false | ||
− | |notes = | + | |notes = [https://dubbingpedia.pl/wiki/Gorky_02:_Aurora_Watching Details] |
|fan = | |fan = | ||
}} | }} |
Revision as of 15:46, 28 July 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Metropolis Software | |
Publishers | |
Germany | Atari |
USA | Silverline Software |
UK | Enlight Software |
Russia | Russobit-M |
Engines | |
RenderWare | |
Release dates | |
Windows | March 17, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Stealth |
Series | Gorky |
Gorky | |
---|---|
Gorky 17 | 1999 |
Gorky Zero: Beyond Honor | 2003 |
Gorky 02: Aurora Watching | 2005 |
Gorky 02: Aurora Watching is a singleplayer third-person action and stealth game in the Gorky series.
General information
- Also released as Soldier Elite: Zero Hour in North America and simply Aurora Watching in most of Europe.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Details |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D Very basic 3D with OpenGl, not worth creatig a profile, Play 2D with vorpx default settings or try an OpenGL profile. |
Other information
Unsolved Issues
Glitchy Radio Faces
- The character faces that appear when they are communicating via radio will appear glitchy.
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | 2000, XP |
Processor (CPU) | 1 GHz | 1.7 GHz |
System memory (RAM) | 128 MB | 384 MB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 8.0 compatible | 128 MB of VRAM DirectX 9.0 compatible |