Difference between revisions of "Omensight"
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4}} | + | {{Infobox game/row/engine|Unreal Engine 4|build=4.15.1|ref=<ref name="engineversion">{{Refcheck|user=Aemony|date=2020-08-16}}</ref>}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 15, 2018}} | {{Infobox game/row/date|Windows|May 15, 2018}} | ||
Line 13: | Line 13: | ||
{{Infobox game/row/reception|IGDB|omensight|79}} | {{Infobox game/row/reception|IGDB|omensight|79}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
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{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''Omensight''''' is a {{Glossary:Third-person}} {{Glossary:Action}} {{Glossary:Adventure}} {{Glossary:Singleplayer}} game developed by [[Company:Spearhead Games|Spearhead Games]], released on May 15, 2018, and is a spiritual sequel to Spearhead Games' earlier title ''[[Stories: The Path of Destinies]]''. |
− | |release history = | + | |release history = Update v1.04 (labeled ''The Definitive Edition'') was released on October 16, 2018 and brought along with it the ability to revisit loops of previous acts, a new ending to the story, as well as {{Term|Hor+}} for 21:9 ultra-widescreen resolutions, among other improvements and bug fixes.<ref name="changelog">{{Refurl|url=https://steamcommunity.com/app/455820/discussions/0/1693795812294061025/|title=Steam Discussions - Omensight - Changelog / Updates ('''Warning:''' Can contain spoilers!)|date=2020-08-02}}</ref> Following the release of this patch the game was renamed on some storefronts to include ''The Definitive Edition'' as the subtitle. |
|current state = | |current state = | ||
Line 45: | Line 45: | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://discord.gg/spearheadgames Developer Discord server] |
{{GOG.com links|2044567729|omensight}} | {{GOG.com links|2044567729|omensight}} | ||
{{mm}} [https://steamcommunity.com/app/455820/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/455820/discussions/ Steam Community Discussions] | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
{{Availability/row| GOG.com | omensight | DRM-free | | | Windows }} | {{Availability/row| GOG.com | omensight | DRM-free | | | Windows }} | ||
{{Availability/row| Humble | omensight | Steam | | | Windows }} | {{Availability/row| Humble | omensight | Steam | | | Windows }} | ||
{{Availability/row| Steam | 455820 | Steam | | | Windows }} | {{Availability/row| Steam | 455820 | Steam | | | Windows }} | ||
− | + | {{Availability/row| Discord | 469679019701567528 | Discord | | | Windows | unavailable }} | |
− | |||
− | {{ | ||
− | |||
− | |||
}} | }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = true |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Omensight graphics settings.png|Graphics setting}} | {{Image|Omensight graphics settings.png|Graphics setting}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Hor+}} for 21:9 as of v1.04.<ref name="changelog"/> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[TXAA]] or [[FXAA]]. | |antialiasing notes = [[TXAA]] or [[FXAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Go to the [[#Game data|configuration file(s) location]], open {{file|GameUserSettings.ini}} and change the value of {{code|FrameRateLimit}} from {{code|0}} to {{code|120}} or above.{{ | + | |120 fps notes = Frame rate is capped to 62 FPS by default. Go to the [[#Game data|configuration file(s) location]], open {{file|GameUserSettings.ini}} and change the value of {{code|FrameRateLimit}} from {{code|0}} to {{code|120}} or above to allow it to go higher.<ref>{{Refcheck|user=Aemony|date=2020-08-02|comment=Confirmed that the listed instructions allowed the framerate to go higher.}}</ref> |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Omensight controls settings.png|Controls settings}} | {{Image|Omensight controls settings.png|Controls settings}} | ||
{{Image|Omensight controller layout.png|Controller layout}} | {{Image|Omensight controller layout.png|Controller layout}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Custom input and 3 presets available. | |key remap notes = Custom input and 3 presets available. | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Omensight audio settings.png|Audio settings}} | {{Image|Omensight audio settings.png|Audio settings}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|shader model versions = 5.0 | |shader model versions = 5.0 | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 17:43, 11 January 2023
Developers | |
---|---|
Spearhead Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | May 15, 2018 |
Reception | |
Metacritic | 75 |
OpenCritic | 77 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person, Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure, Hack and slash, RPG |
Art styles | Stylized |
Themes | Detective/mystery, Fantasy |
Omensight is a third-person action adventure singleplayer game developed by Spearhead Games, released on May 15, 2018, and is a spiritual sequel to Spearhead Games' earlier title Stories: The Path of Destinies.
Update v1.04 (labeled The Definitive Edition) was released on October 16, 2018 and brought along with it the ability to revisit loops of previous acts, a new ending to the story, as well as Hor+ for 21:9 ultra-widescreen resolutions, among other improvements and bug fixes.[2] Following the release of this patch the game was renamed on some storefronts to include The Definitive Edition as the subtitle.
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Discord (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Omensight\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/455820/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Omensight\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/455820/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ for 21:9 as of v1.04.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | TXAA or FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped to 62 FPS by default. Go to the configuration file(s) location, open GameUserSettings.ini and change the value of FrameRateLimit from 0 to 120 or above to allow it to go higher.[3] |
||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Custom input and 3 presets available. | |
Mouse acceleration | No acceleration. | |
Mouse sensitivity | Uses system cursor settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Static blue. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Causes stuttering with each different input. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8 | 10 |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Dual Core |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GT 640 AMD Radeon HD 7790 1 GB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 750 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.15.1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/455820/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (455820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2020-08-16
- ↑ 2.0 2.1 Steam Discussions - Omensight - Changelog / Updates (Warning: Can contain spoilers!) - last accessed on 2020-08-02
- ↑ Verified by User:Aemony on 2020-08-02
- Confirmed that the listed instructions allowed the framerate to go higher.