Difference between revisions of "DeadCore"
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{{Infobox game/row/publisher|Bandai Namco Entertainment}} | {{Infobox game/row/publisher|Bandai Namco Entertainment}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user= | + | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Anonymous|date=2016-07-19}}</ref>|build=4.6.3f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 7, 2014}} | {{Infobox game/row/date|Windows|August 7, 2014}} | ||
{{Infobox game/row/date|OS X|August 7, 2014}} | {{Infobox game/row/date|OS X|August 7, 2014}} | ||
{{Infobox game/row/date|Linux|August 7, 2014}} | {{Infobox game/row/date|Linux|August 7, 2014}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|deadcore|78}} | ||
+ | {{Infobox game/row/reception|OpenCritic|4606/deadcore|60}} | ||
+ | {{Infobox game/row/reception|IGDB|deadcore|63}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 284460 | |steam appid = 284460 | ||
− | |gogcom | + | |steam appid side = |
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 22021 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = deadcore | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
Line 26: | Line 49: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | deadcore | Steam | | | Windows, OS X, Linux }} |
+ | {{Availability/row| Gamesplanet | 2690-1 | Steam | | | Windows, OS X, Linux }} | ||
{{Availability/row| Humble | deadcore | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Humble | deadcore | Steam | | | Windows, OS X, Linux }} | ||
{{Availability/row| Steam | 284460 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 284460 | Steam | | | Windows, OS X, Linux }} | ||
}} | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
==Game data== | ==Game data== | ||
Line 49: | Line 74: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = Syncs saves only. | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|DeadCore settings.png|General settings.}} | {{Image|DeadCore settings.png|General settings.}} | ||
{{Image|DeadCore video settings.png|Video settings.}} | {{Image|DeadCore video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/deadcore/en |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 69: | Line 102: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://www.wsgf.org/dr/deadcore/en WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/deadcore/en WSGF entry]. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = 70-90° vertical (default is 82.50°).<ref>[ | + | |fov notes = 70-90° vertical (default is 82.50°).<ref>[https://www.wsgf.org/dr/deadcore/en DeadCore | WSGF]</ref> |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = Some post processing form included with highest '''Post Process''' custom setting. | |antialiasing notes = Some post processing form included with highest '''Post Process''' custom setting. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Disabled by default. Set preset to Custom to access. Regular and half. | |vsync notes = Disabled by default. Set preset to Custom to access. Regular and half. | ||
Line 89: | Line 125: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate cap, but character movement and animations are locked to | + | |120 fps notes = No frame rate cap, but character movement and animations are locked to ≈50 FPS making game look stuttery.<ref name="stuttering">[https://steamcommunity.com/app/284460/discussions/0/619568794056639879/ Does this game have an fps cap? :: DeadCore General Discussions]</ref> See [[#Stuttering|Stuttering]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 96: | Line 132: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 160: | Line 196: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|DeadCore audio settings.png|Audio settings.}} | {{Image|DeadCore audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Effects. | |separate volume notes = Music, Effects. | ||
Line 174: | Line 210: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = unknown |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = unknown |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = unknown |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
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|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
− | |nvidia 3d vision notes = See [ | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2014/10/deadcore_18.html Helix Mod: DeadCore]. |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
Line 263: | Line 298: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 281: | Line 316: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 21:07, 9 January 2023
Developers | |
---|---|
5 Bits Games | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | August 7, 2014 |
macOS (OS X) | August 7, 2014 |
Linux | August 7, 2014 |
Reception | |
Metacritic | 78 |
OpenCritic | 60 |
IGDB | 63 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Genres | Platform |
Themes | Sci-fi |
Key points
- Originally titled Deadlock during development.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\5 Bits Games\DeadCore <path-to-game>\<user-id>\settings.save[Note 2] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\<user-id>\story.save[Note 2] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs saves only. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | 70-90° vertical (default is 82.50°).[3] | ||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Some post processing form included with highest Post Process custom setting. | ||
Vertical sync (Vsync) | Disabled by default. Set preset to Custom to access. Regular and half. | ||
60 FPS and 120+ FPS | No frame rate cap, but character movement and animations are locked to ≈50 FPS making game look stuttery.[4] See Stuttering. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: DeadCore. |
Issues fixed
Stuttering
- Player model is tied to physics, which runs at 50fps (your monitor works at still runs only ~60/120/144 FPS). This produces consistent micro-stutter, which makes the game feel like it s running at 20fps, even if it is running at 200+fps. A player made mod detaches camera from player model, making the whole game run much smoother.
- Windows version only.
Install smooth camera mod[4] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | 7, 8 |
Processor (CPU) | Intel Core 2 Duo 2 GHz AMD Athlon 64 X2 2 GHz |
Intel Core i5 quad core 3 GHz AMD FX-6200 3.8 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8800GT ATI Radeon HD 3850 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 660 ATI Radeon HD 7850 1 GB of VRAM |
Sound (audio device) | DirectX sound card | |
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | Intel Core i5 2.3 GHz | Intel Core i5 Quad 3 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD4000 | Nvidia GeForce GTX 775m 1 GB of VRAM |
Sound (audio device) | Integrated chipset | |
Other | Broadband Internet connection |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | SteamOS, Ubuntu 14.04 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz AMD Athlon 64 X2 2 GHz |
Intel Core i5 quad core 3 GHz AMD FX-6200 3.8 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel Core 2 Duo 2 GHz AMD Athlon 64 X2 2 GHz | Nvidia GeForce GTX 660 ATI Radeon HD 7850 1 GB of VRAM |
Sound (audio device) | Integrated chipset | |
Other | Broadband Internet connection |
Notes
- ↑ Unity engine build: 4.6.3f1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).