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Difference between revisions of "FidelityFX Super Resolution"

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(remove unofficial impl, remove bloodlines 2, add fsr 2.2)
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{{Infobox game/row/developer|AMD}}
 
{{Infobox game/row/developer|AMD}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|FSR 1|June 21, 2021}}
+
{{Infobox game/row/date|FSR 1|June 21 2021}}
{{Infobox game/row/date|FSR 2|June 22, 2022}}
+
{{Infobox game/row/date|FSR 2|June 22 2022}}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side =  
 
|steam appid side =  
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|-
 
|-
 
| [[CRSED: F.O.A.D.]] ||
 
| [[CRSED: F.O.A.D.]] ||
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| [[Cyberpunk 2077]] ||
 
 
|-
 
|-
 
| [[Death Stranding: Director's Cut]] ||
 
| [[Death Stranding: Director's Cut]] ||
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|-
 
|-
 
| [[Grounded]] ||
 
| [[Grounded]] ||
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| [[Grand Theft Auto V]] || See [[Grand Theft Auto V#FidelityFX Super Resolution .28FSR.29]]
 
 
|-
 
|-
 
| [[Hellblade: Senua's Sacrifice]] ||
 
| [[Hellblade: Senua's Sacrifice]] ||
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|-
 
|-
 
| [[NiShuiHan]] ||
 
| [[NiShuiHan]] ||
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| OpenVR || Can be applied to most VR games in SteamVR, but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. See [https://github.com/fholger/openvr_fsr/releases/latest here].
 
 
|-
 
|-
 
| [[Party Animals]] ||
 
| [[Party Animals]] ||
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|-
 
|-
 
| [[Stray Blade]] ||
 
| [[Stray Blade]] ||
|-
 
| [[Vampire: The Masquerade - Bloodlines 2]] ||
 
 
|-
 
|-
 
| [[Terminator: Resistance]] ||
 
| [[Terminator: Resistance]] ||
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|-
 
|-
 
| [[Vampire: The Masquerade - Bloodhunt]] ||
 
| [[Vampire: The Masquerade - Bloodhunt]] ||
|-
 
| [[Wine]] || Can be applied to any Vulkan game (even dxvk and vkd3d-proton), but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects.
 
 
|-
 
|-
 
| [[Warhammer: Vermintide 2]] ||
 
| [[Warhammer: Vermintide 2]] ||
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{{ii}} AMD reported that implementing FSR 2 in games already supporting any temporal based upscaling technology (such as DLSS) could be achieved with relative ease by developers.
 
{{ii}} AMD reported that implementing FSR 2 in games already supporting any temporal based upscaling technology (such as DLSS) could be achieved with relative ease by developers.
 
{{ii}} There are unofficial modifications available for games which allow for replacing DLSS implementation with FSR 2.
 
{{ii}} There are unofficial modifications available for games which allow for replacing DLSS implementation with FSR 2.
 +
{{ii}} Games that may expose the FSR 2.0 DLL can be swapped for FSR 2.1/2.2. Do note that this may not work with each game, or may not yield any benefits due to changes in the API.
  
 
===FidelityFX Super Resolution 2.1===
 
===FidelityFX Super Resolution 2.1===
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{{++}} Overall color range and temporal stability of the upscaled image.
 
{{++}} Overall color range and temporal stability of the upscaled image.
 
{{++}} Performance improvements across all presets.
 
{{++}} Performance improvements across all presets.
{{ii}} Games that may expose the FSR 2.0 DLL can be swapped for FSR 2.1. Do note that this may not work with each game, and is dependent on a per-game basis.
+
 
 +
===FidelityFX Super Resolution 2.2===
 +
{{ii}} Second major improvement to FSR 2.0, dubbed FSR 2.2.
 +
{{ii}} [[Forza Horizon 5]] is the first and only game to support FSR 2.2.
  
 
'''General information'''
 
'''General information'''
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|-
 
|-
 
| [[Forspoken]] ||
 
| [[Forspoken]] ||
 +
|-
 +
| [[Forza Horizon 5]] || FSR 2.2
 
|-
 
|-
 
| [[Grounded]] ||
 
| [[Grounded]] ||
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| [[Choo-Choo Charles]] ||
 
| [[Choo-Choo Charles]] ||
 
|-
 
|-
| [[Cyberpunk 2077]] || FSR 2.1 could be modded in with CyberFSR2 (see [[List_of_games_that_support_high-fidelity_upscaling|list of games that support high-fidelity upscaling]]), native functionailty added in Patch 1.6.1<ref>{{Refurl|url=https://www.cyberpunk.net/en/news/46420/patch-1-61-list-of-changes|title=PATCH 1.61 — LIST OF CHANGES|date=2022-11-08}}</ref>
+
| [[Cyberpunk 2077]] || FSR 2.1 added in Patch 1.6.1<ref>{{Refurl|url=https://www.cyberpunk.net/en/news/46420/patch-1-61-list-of-changes|title=PATCH 1.61 — LIST OF CHANGES|date=2022-11-08}}</ref>
 
|-
 
|-
 
| [[Hitman III]] ||
 
| [[Hitman III]] ||

Revision as of 12:50, 13 November 2022

FidelityFX Super Resolution
Developers
AMD
Release dates
FSR 1 This value is not permitted.
FSR 2 This value is not permitted.

General Key points

FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
Open source, can be used with most modern GPUs, including but not limited to AMD, Intel and NVIDIA cards.

FidelityFX Super Resolution 1.0

Key points

AMD FidelityFX Super Resolution 1.0 (FSR) is an open-source spatial upscaler.
Unlike DLSS, it does not require any dedicated hardware (Nvidia RTX GPUs) and does not utilise machine learning either. The upscale algorithm is based off modified Lanczos.
Can be used on any game on Windows with Magpie [1] or or Lossless Scaling [2].
Natively implemented on Steam Deck to upscale any game.
Can be used on almost any Vulkan game on Linux with Proton.[3]
Native implementation produce much higher fidelity image as the upscale is applied before any UI elements and post-processing effects are applied. Third-party implementation such as Steam Deck's apply the upscaling at the very end of the rendering pipeline, blurring UI and producing significantly much worse image.
Generally worse than DLSS and FSR 2 in terms of visual quality due to being a spatial upscaler. Unlike DLSS and FSR 2, which are temporal upscalers and replaces the game's anti-aliasing.[4]

General information

Official website
Official repository

Compatibility list

Game Additional Notes
22 Racing Series
Amid Evil
Anno 1800
Arcadegeddon
Arma Reforger
Assassin's Creed Valhalla
Assetto Corsa Competizione
Back 4 Blood
Baldur's Gate III
Black Desert
Broken Pieces
Vampire: The Masquerade - Bloodhunt
Call of Duty: Vanguard
Call of Duty: Modern Warfare II
Call of the Wild: The Angler
Century: Age of Ashes
CRSED: F.O.A.D.
Death Stranding: Director's Cut
Deep Rock Galactic
Dolmen
Do Something
Dota 2
Dying Light 2: Stay Human
Dysterra
Edge of Eternity
Edge of the Abyss
Odyssey
Elite Dangerous Only available with Odyssey DLC expansion.
Enlisted
Escape from Tarkov
EvilVEvil
Evil Genius 2: World Domination
F1 2021
F1 22
Far Cry 6
Gamedec
Ghostrunner
GhostWire: Tokyo
Godfall
Grounded
Hellblade: Senua's Sacrifice
Hitman III
Horizon Zero Dawn
Hot Wheels Unleashed
Icarus
iRacing
Iron Conflict
Karma
K E O
Kingshunt
Lego Builder's Journey
Lies of P
Marvel's Avengers
Marvel's Guardians of the Galaxy
The Medium
Myst (2021)
Myth of Empires
Necromunda: Hired Gun
No Man's Sky
Phantasy Star Online 2 New Genesis
NiShuiHan
Party Animals
PC Building Simulator 2
Project HP
Project Magnum
Project Xandata
Quake II RTX
Ready or Not
Resident Evil 2 (2019)
Resident Evil 3 (2020)
Resident Evil 7: Biohazard
Resident Evil Village
Raji: An Ancient Epic
RetroArch [5]
RPCS3 [6]
Sniper Elite 5
The Riftbreaker
Thymesia Supported since Launch
V Rising
SCP: Pandemic
Second Extinction
V Rising
Shadow Warrior 3
Skull and Bones
Stray Blade
Terminator: Resistance
The Elder Scrolls Online
Vampire: The Masquerade - Bloodhunt
Warhammer: Vermintide 2
Warface
War Mongrels
World of Warcraft
Workshop Simulator
World of Warships
World War Z
X4: Foundations
Xenia
Yuzu
Judgment
Lost Judgment

FidelityFX Super Resolution 2.0

Key points

AMD FidelityFX Super Resolution 2.0 (FSR 2) is an open-source temporal upscaler.
Produced image quality is perceivably almost as good as DLSS, without requiring dedicated hardware (NVidia RTX) or machine learning hardware.
Similar to DLSS, it replaces the game's anti-aliasing.
AMD reported that implementing FSR 2 in games already supporting any temporal based upscaling technology (such as DLSS) could be achieved with relative ease by developers.
There are unofficial modifications available for games which allow for replacing DLSS implementation with FSR 2.
Games that may expose the FSR 2.0 DLL can be swapped for FSR 2.1/2.2. Do note that this may not work with each game, or may not yield any benefits due to changes in the API.

FidelityFX Super Resolution 2.1

First major improvement to FSR 2.0, dubbed FSR 2.1.
Alleviating ghosting issues on particles with unmatching underlying pixel colors.
Overall color range and temporal stability of the upscaled image.
Performance improvements across all presets.

FidelityFX Super Resolution 2.2

Second major improvement to FSR 2.0, dubbed FSR 2.2.
Forza Horizon 5 is the first and only game to support FSR 2.2.

General information

GPUOpen FSR 2 Page
GPU Open FSR 2.1 Page

Compatibility list

Game Additional Notes
AbyssWorld
Asterigos: Curse of the Stars
Deathloop
Deep Rock Galactic
Delysium
Destroy All Humans! 2 - Reprobed
Dying Light 2: Stay Human Added in Community Update #1
EdgeOfTheAbyssAwaken
EVE Online
Farming Simulator 22 FSR 2.1 as of Free Content Update #5
Forspoken
Forza Horizon 5 FSR 2.2
Grounded
GhostWire: Tokyo Added in Tsukimi Update 2022
Gotham Knights FSR 2.0
God of War
Chernobylite Ghosting Artifacts on vegetation
Choo-Choo Charles
Cyberpunk 2077 FSR 2.1 added in Patch 1.6.1[7]
Hitman III
Judgment FSR 2.1, and as of Patch 1.02 also supports FSR2-AA (Native FSR 2.1) [8]
Kingshunt
Lies of P
Lost Judgment FSR 2.1, and as of Patch 1.02 also supports FSR2-AA (Native FSR 2.1) [9]
Marvel's Spider-Man Remastered FSR 2.1 as of Patch 1.1.006.0.0
Microsoft Flight Simulator (2020)
NiShuiHan
Overprime
Perfect World Remake
Red Dead Redemption 2 Added in Title Update 1.31
Remnants
Rescue Party Live
Saints Row (2022)
Scathe
Scum
Shibainu VR Katana Simulator
Super People
Swordsman Remake
The Bridge Curse: Road to Salvation
Tiny Tina's Wonderlands
The Callisto Protocol
Thymesia
Uncharted: Legacy of Thieves Collection FSR 2.0
Unknown Awakening
Vail VR FSR 2.1 supported
Vein
Miasma Chronicles
No One Survived
Project Haven
Scorn


References

  1. Magpie allows AMD FidelityFX Super Resolution support in any Windows game — not really as good as native FSR but seems to get the job done - last accessed on 2021-08-10
  2. Lossless Scaling - last accessed on 2022-08-11
  3. AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack - last accessed on 2021-08-01
  4. [1] - last accessed on 2021-08-01
  5. Verified by User:Zorklis on 2021-09-05
    Added FSR as of this pull [2] or version 1.9.9 bump
  6. Verified by User:Zorklis on 2021-09-05
    Added FSR as of this pull [3] or v0.0.18 Alpha bump
  7. PATCH 1.61 — LIST OF CHANGES - last accessed on 2022-11-08
  8. Judgement Patch 1.02 is live! - last accessed on 2022-10-04
  9. Lost Judgement Patch 1.02 is live! - last accessed on 2022-10-04