Difference between revisions of "From Dusk Till Dawn"
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− | |widescreen resolution notes= | + | |widescreen resolution notes= Will make cutscenes render improperly and cause crashes during later levels.<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=October 4, 2022}}</ref> |
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==Issues fixed== | ==Issues fixed== | ||
===Installer won't start=== | ===Installer won't start=== | ||
− | See [[Troubleshooting_guide/Installation_and_download_problems#Setup_hanging_.2F_not_starting|this section]] of the general troubleshooting guide.<ref name="refcheck Azatoth" | + | See [[Troubleshooting_guide/Installation_and_download_problems#Setup_hanging_.2F_not_starting|this section]] of the general troubleshooting guide.<ref name="refcheck Azatoth"/> |
==Other information== | ==Other information== |
Revision as of 10:47, 4 October 2022
Developers | |
---|---|
Gamesquad | |
Publishers | |
EU | Cryo Interactive |
NA | DreamCatcher Interactive |
Release dates | |
Windows | October 3, 2001 |
Reception | |
Metacritic | 58 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person, First-person |
Controls | Direct control |
Genres | Shooter, Survival horror, TPS |
Art styles | Realistic |
Themes | Contemporary, Horror, Supernatural |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
From Dusk Till Dawn is a singleplayer third-person shooter with an option to switch the camera perspective to first-person. It is based on the 1996 film of the same name and takes place after the events of the film. It shares the same engine as The Devil Inside.
The game was released in 2001 to a mixed reception.
Availability
- This game is not available digitally.
Patches
- A patch is available here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Config.ini[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Slot*.fdd[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Will make cutscenes render improperly and cause crashes during later levels.[3] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Global, Sound effects, Speech, Music | |
Surround sound | Up to 5.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Issues fixed
Installer won't start
See this section of the general troubleshooting guide.[3]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | [4] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | QSound | 5.0 |
Other information
GTZPack
- A packing/unpacking utility to access and/or modify the game's assets.
- Originally for The Devil Inside, but still compatible as it shares the same engine and assets architecture.[3]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME | |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium III 450 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX compatible NVIDIA Riva TNT2 series 8 MB of VRAM | NVIDIA G-Force series |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 3.0 3.1 3.2 Verified by User:Azatoth on October 4, 2022
- ↑ Verified by User:Eddmanx on 2022-09-20
- dgvoodoo's log mentions both DX7 and Pre-DX7 DDraw implementations, so it cannot be determined which exact API is actually being used; is it D3D7, or 6, or both, or is one of the calls DDraw-only without involving D3D? I chose D3D7 as a placeholder (the game has 3D graphics, so it's not DDraw only). If anyone knows how to pinpoint which ones are exactly used, please contribute.