Difference between revisions of "World War Z"
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{{Infobox game/row/reception|Metacritic|world-war-z|70}} | {{Infobox game/row/reception|Metacritic|world-war-z|70}} | ||
{{Infobox game/row/reception|Opencritic|7513/world-war-z|71}} | {{Infobox game/row/reception|Opencritic|7513/world-war-z|71}} | ||
− | {{Infobox game/row/reception|IGDB|world-war-z| | + | {{Infobox game/row/reception|IGDB|world-war-z|74}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | DLC }} | {{Infobox game/row/taxonomy/monetization | DLC }} |
Revision as of 21:46, 20 May 2022
Developers | |
---|---|
Saber Interactive | |
Engines | |
Swarm Engine[1] | |
Release dates | |
Windows | April 16, 2019 |
Reception | |
Metacritic | 70 |
OpenCritic | 71 |
IGDB | 74 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | Zombies |
World War Z is a singleplayer and multiplayer third-person shooter game.
The game has received multiple free content and technical updates since its release.[2]
General information
- Official forums
- Official Discord server
- Community subreddit
- Technical FAQ - includes solutions to common issues
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Aftermath edition. Deluxe Edition is also available. | |||
GamersGate | Aftermath edition. Deluxe Edition is also available. | |||
Aftermath edition. Deluxe Edition is also available. | ||||
Green Man Gaming | Aftermath edition. Deluxe Edition is also available. | |||
Humble Store | GOTY Edition. | |||
Humble Store | Aftermath edition. Deluxe Edition is also available. | |||
Microsoft Store | Included with Xbox Game Pass for PC. Aftermath edition and Deluxe Edition are also available as paid DLC. |
|||
Steam | Aftermath edition. Deluxe Edition is also available. |
Version differences
- Aftermath edition includes all content of GOTY Edition, the Rome and Kamchatka campaign episodes, and access to the first-person mode.
- Aftermath - Deluxe Edition includes all Aftermath content, Zeke Hunter Weapons Pack, and Explorer Weapons Pack.
- GOTY Edition includes the Marseille episode, The Professionals Pack, War Heroes Pack, Special Operations Weapon Pack, Biohazard Weapon Pack, Lobo Weapon Pack, Last Aid Weapon Pack, and Signature Weapons Pack.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
GOTY Edition Upgrade | ||
Aftermath Upgrade | ||
Season Pass | Contains all GOTY Edition content. | |
Lobo Weapon Pack | Pre-order bonus.[3] Contains four weapon variations. | |
Marseille Episode | Contains three missions. Ownership is not required for joining friends for private games.[4][5] |
|
The Professionals Pack | Contains character skins. | |
War Heroes Pack | Contains character skins. | |
Biohazard Weapon Pack | Contains four weapon variations. | |
Special Operations Forces Pack | Contains four weapon variations. | |
Signature Weapons Pack | Contains four weapon variations. | |
Last Aid Pack | Contains four weapon variations. | |
Zeke Hunter Weapons Pack | Contains two melee weapon variations. | |
Explorer Weapon Skins Pack | Contains four weapon variations. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Saber\WWZ\client\storage\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/699130/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Saber\WWZ\client\storage\ |
Microsoft Store | %LOCALAPPDATA%\Packages\MadDogGamesLLC.WWZBaseGamePC_6wkgvezv94m76\SystemAppData\wgs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/699130/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Cutscenes are letterboxed. | ||
Multi-monitor | Hor+ gameplay and cutscenes. Pillarboxed menu and loading screens.[6] Use the ultrawide patcher to remove the menu pillarboxing. |
||
Ultra-widescreen | Hor+ gameplay and cutscenes. Pillarboxed menu and loading screens.[7][8] Use the ultrawide patcher to remove the menu pillarboxing. |
||
4K Ultra HD | [9] | ||
Field of view (FOV) | FOV Scale from 1.00 to 1.30 in increments of 0.05 for the third-person mode.[10][11] 0.80 to 1.30 for the first-person mode exclusive to the Aftermath edition. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Labeled Texture Filtering. Low, Medium, High, Ultra. | ||
Anti-aliasing (AA) | FXAA, TAA, up to 2x SSAA through Resolution Scale. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30, 60, 90, 120, or Unlimited. | ||
High dynamic range display (HDR) | Hackable via Special K |
- Supports FidelityFX Super Resolution.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Delete cannot be bound to commands. Missile Launcher controls hardcoded to WASD. | |
Mouse acceleration | ||
Mouse sensitivity | 1-20 in increments of 1. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Five control schemes; bumper and trigger swap options. | |
Controller sensitivity | Separate sliders for the look and aiming sensitivity. 1-20 for the X and Y axis. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Xbox One controllers are supported,[12] while Xbox 360 ones are not.[13][14][15] | |
---|---|---|
Xbox button prompts | [16] | |
Impulse Trigger vibration | [17] |
PlayStation controllers | [18][19] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [16] | |
Haptic feedback | Vibration toggle. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, UI, SFX, dialogue, voice chat. | |
Surround sound | [20] | |
Subtitles | ||
Closed captions | [21] | |
Mute on focus lost |
Game settings [Note 2]
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Russian | ||||
Italian | ||||
German | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Polish | ||||
Traditional Chinese | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | [22] | |||
LAN play | ||||
Online play | 8 | Co-op, Versus Up to 4 players in the campaign co-op mode, up to 8 in the PvP modes. Optional co-op cross-play with Xbox One and PlayStation 4 users enabled by default.[23][24] |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | The game resorts to P2P when the dedicated servers are unavailable. Manual P2P hosting is not possible.[25][26] |
|
Dedicated | Limited to locations in the US, Europe and Korea at launch.[25] | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[27] |
---|---|
TCP | 11700-11710 |
UDP | 48800–49000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Visual stuttering
Switch from Vulkan to DirectX 11[28] |
---|
|
- The main menu background including character models may stretch at 21:9 and wider resolutions.[29]
Disable FidelityFX sharpening[29] |
---|
|
Use the World War Z ultrawide & multimonitor patcher.[29] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | [30] |
Audio | FMOD | [30] |
Cutscenes | Bink Video | [30] |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-3220 AMD A10-5700 |
Intel Core i7-3970 3.5 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti Intel HD Graphics 630 ATI Radeon HD 5870 | Nvidia GeForce GTX 960 AMD Radeon R9 280 DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/699130/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (699130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The first-person mode is available only in the Aftermath edition of the game.
References
- ↑ World War Z - Launch Trailer (video description) - last accessed on April 16, 2019
- ↑ World War Z Season 2 Roadmap Revealed, Includes Crossplay Support, New Missions, More - last accessed on 2019-09-19
- ↑ [1] - last accessed on April 15, 2019
- ↑ World War Z: Marseilles DLC & Game of the Year Edition Shamble to PS4 Tomorrow - last accessed on 2020-05-05
- "if you are playing in a private lobby, only the host needs to have the Marseille DLC. That means that only one of your friends needs to have the Marseille DLC for you to play together"
- ↑ Verified by User:Rose on 2020-05-05
- ↑ Verified by User:Rose on 2019-10-29
- Tested at a custom 5760x1080 resolution - screenshots taken and compared to 16:9 and 21:9.
- ↑ Verified by User:Rose on 2019-10-29
- Tested at the native 2560x1080 resolution and custom 3840x1080 - screenshots taken and compared to 16:9.
- ↑ The Kill It With Fire Update Is LIVE! - last accessed on 2019-10-29
- ↑ WORLD WAR Z Game - Gameplay Walkthrough Part 1 - New York (4K 60FPS ULTRA) - last accessed on April 16, 2019
- ↑ Verified by User:Rose on 2019-06-03
- ↑ World War Z - Undead Sea Update Patch Notes - last accessed on 2019-06-03
- ↑ PC controller support - last accessed on April 23, 2019
- ↑ Controller not working on PC version? - last accessed on April 16, 2019
- ↑ My xbox 360 controller is not detected in PC version - last accessed on April 23, 2019
- ↑ Is there a trick to making the game recognize controllers? (Xbox 360/XBone) - last accessed on 2021-08-30
- ↑ 16.0 16.1 Verified by User:Rose on 2021-09-29
- Tested with an Xbox Wireless Controller.
- ↑ Verified by User:Rose on 2021-09-29
- In the Epic Games Store version, Process Explorer did not list Windows.Gaming.Input.dll when the game was fully loaded and ran with an Xbox Wireless Controller connected.
- ↑ /PC/ Third-Party Controller not working with the game - last accessed on April 16, 2019
- ↑ Controller Issue. PC version. Help - last accessed on April 16, 2019
- ↑ Verified by User:Rose on 2019-04-16
- Rear speakers are used by the game.
- ↑ Verified by User:Rose on 2019-04-16
- Only the voices are captioned.
- ↑ World War Z - FAQ - last accessed on April 16, 2019
- ↑ The Crossplay Update is LIVE! - last accessed on 2020-03-23
- ↑ The Dronemaster Update is Live! - last accessed on 2020-07-22
- ↑ 25.0 25.1 There will be both dedicated *and* P2P servers. - last accessed on April 16, 2019
- ↑ Official dev responses regarding some of the current issues - last accessed on April 16, 2019
- ↑ Server Addresses and Ports? - last accessed on April 30, 2019
- ↑ Official dev responses regarding some of the current issues (primarily on PC) - last accessed on April 16, 2019
- ↑ 29.0 29.1 29.2 Verified by User:Rose on 2019-10-29
- ↑ 30.0 30.1 30.2 Verified by User:Rose on 2019-04-16