Difference between revisions of "Controller:DualSense"
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{{ii}} Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support. | {{ii}} Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support. | ||
− | ==Adaptive Triggers and Haptic Feedback== | + | ===Adaptive Triggers and Haptic Feedback=== |
{{--}} There is no PC game which supports adaptive triggers and haptic feedback yet. | {{--}} There is no PC game which supports adaptive triggers and haptic feedback yet. | ||
{{++}} [https://github.com/Mxater/DualSenseSupport DualSenseSupport] software is demonstrating how DualSense haptics are working on PC. | {{++}} [https://github.com/Mxater/DualSenseSupport DualSenseSupport] software is demonstrating how DualSense haptics are working on PC. |
Revision as of 22:15, 5 January 2021
XInput support | |
---|---|
Predecessor | |
DualShock 4, PlayStation Move | |
Key points
- Supported natively in some games.
- Lacks native XInput support, requiring the use of a XInput wrapper in games that don't support it.
- Controllers can be used wired (via USB-C) or wirelessly with Bluetooth.
General information
Use with PC platforms
Windows
- Connecting the controller should automatically download and install latest drivers for the controller.
- Custom application reWASD lets remap whole controller. Software gives advanced customization options eg. reassigning buttons to keyboard or mouse actions, macros, activate custom modes etc.
XInput wrapping
- Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.
Steam
Steam Input
- Opting into the Steam Beta is required for DualSense support.
- Has rumble, trackpad and gyro support. Can also be used over bluetooth.[1]
- Doesn't support the adaptive triggers.
Steam Link compatibility
- Only wired support.[2] Press the PS button+Share to power up and be detected by Steam Link. All buttons are mapped correctly.
- Works without any drivers on any operating system that supports Steam.
- Can be used just to send input from a controller to a PC. Go into Streaming options, hit △ and disable video and audio streaming.
- Won't work great unless you connect it to LAN or a low latency Wi-Fi.
Support in games
- Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.
Adaptive Triggers and Haptic Feedback
- There is no PC game which supports adaptive triggers and haptic feedback yet.
- DualSenseSupport software is demonstrating how DualSense haptics are working on PC.
Games with DualSense button prompts
- Please note, that this is only list for games that offer DualSense/DualShock button prompts.
{{#ask: Buttons prompts::DualShock | ?Developed by = Developer | ?Published by = Publisher | ?Uses engine = Engine | ?Release date = First release |+limit=1 | ?Available on = Systems | Sort = Release date | Order = descending | limit = 10 | introtemplate = Infobox company/intro/company | outrotemplate = Infobox company/outro | template = Infobox company/row/company | format = template | default = }}
References
- ↑ Steam Client Beta Update - November 18th - last accessed on November 29, 2020
- ↑ Steam Link beta build 783