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13:26, 13 March 20121R0N W00K13 (Talk | contribs)New reply created (Reply to Proposed Article on Anti Aliasing)
09:37, 13 March 2012Andytizer (Talk | contribs)New reply created (Reply to Proposed Article on Anti Aliasing)
08:20, 13 March 20121R0N W00K13 (Talk | contribs)New thread created 

Hi,

I thought I'd run this by you rather than just going ahead and doing it because it's a bit different from what's currently on the wiki in style. Basically having seen the FOV article I think an anti aliasing article would be of benefit to this wiki. I don't mind writing it, and the essence would be explaining the difference between the different types of anti aliasing (e.g. MSAA, CSAA, etc.). Other wikis such as wikipedia have this information spread over 7 or 8 different articles and a large proportion of this information is non-game related. It could also include a section for forcing the enabling of AA in some games, but primarily it could be an easy way for those less tech-literate to find out what the different types actually are.

What do you think?

1R0N W00K1308:20, 13 March 2012

There are a couple of articles which cover this. However, it would be great to consolidate them: Improve_Graphical_Sharpness_Filtering Graphics_Processing_Unit_(GPU)#Graphics_Settings

You have my blessing to create a new article called Anti-aliasing. If you would like to delete content or pages, it may be best to create your new article and I'll judge whether we should delete pages with duplicate information.

Thanks for your support of the wiki!

Andytizer09:37, 13 March 2012

Cheers, I'll start working on it on my page because it'll take some time to consolidate all the information.

1R0N W00K1313:26, 13 March 2012
 
 
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