Difference between revisions of "Braid Anniversary Edition"
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{{Availability/row| Steam | 499180| Steam | | | Windows }} | {{Availability/row| Steam | 499180| Steam | | | Windows }} | ||
}} | }} | ||
− | |||
==Monetization== | ==Monetization== | ||
{{Monetization | {{Monetization | ||
Line 100: | Line 99: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|appdata}}\Braid, Anniversary Edition\}} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
{{Game data/config|Linux|}} | {{Game data/config|Linux|}} | ||
Line 107: | Line 106: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|appdata}}\Braid, Anniversary Edition\}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
{{Game data/saves|Linux|}} | {{Game data/saves|Linux|}} | ||
Line 145: | Line 144: | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = "Fullscreen: On" option is a fullscreen borderless window. <br />See [[#Fullscreen Mode|Fullscreen Mode]] for more options. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
− | |upscaling notes = | + | |upscaling notes = "Resolution Scale" option allows to lower rendering resolution to as low as 50% of output resolution. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 169: | Line 168: | ||
}} | }} | ||
</ref> | </ref> | ||
− | |hdr = | + | |hdr = false |
|hdr notes = Support unlikely | |hdr notes = Support unlikely | ||
.<ref> | .<ref> | ||
Line 179: | Line 178: | ||
}} | }} | ||
</ref> | </ref> | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Fullscreen Mode=== | ||
+ | |||
+ | {{Fixbox|description=Forcing fullscreen mode in game's INI file|ref={{note|Fullscreen options are described in READ_ME.txt in game's installation folder.}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|user_settings.variables}} with a text editor. | ||
+ | # Find <code>requested_fullscreen_mode</code> variable and change its value to: | ||
+ | ## <code>-1</code>: (default) Braid will choose the mode it thinks works best on your system. | ||
+ | ## <code>0</code>: Native fullscreen | ||
+ | ## <code>1</code>: Borderless windowed | ||
+ | ## <code>2</code>: Flip sequential. (Windows) On some versions of windows this will force vsync on in fullscreen. | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = No mouse input support in gameplay. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 203: | Line 214: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 258: | Line 269: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 392: | Line 403: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 448: | Line 459: | ||
|anticheat = | |anticheat = | ||
|anticheat notes = | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===Command-line parameters=== | ||
+ | {{Help|Commandline}} | ||
+ | {{Standard table|Parameter|Description|content= | ||
+ | {{Standard table/row|-fullscreen|Run Braid full-screen.}} | ||
+ | {{Standard table/row|-windowed|Run Braid in a window.}} | ||
+ | {{Standard table/row|-language <code>code</code>|Run the game in a specific language, where <code>code</code> can be one of: | ||
+ | * {{Code|en}} for English | ||
+ | * {{Code|es_ES}} for Spanish | ||
+ | * {{Code|es_LA}} for Spanish (Latin America) | ||
+ | * {{Code|de}} for German | ||
+ | * {{Code|fr}} for French | ||
+ | * {{Code|it}} for Italian | ||
+ | * {{Code|ja}} for Japanese | ||
+ | * {{Code|ko}} for Korean | ||
+ | * {{Code|pl}} for Polish | ||
+ | * {{Code|pt_PT}} for Portuguese | ||
+ | * {{Code|pt_BR}} for Portuguese (Brazil) | ||
+ | * {{Code|ru}} for Russian | ||
+ | * {{Code|zh_TW}} for Chinese (Traditional) | ||
+ | * {{Code|zh_CN}} for Chinese (Simplified) | ||
+ | * {{Code|id}} for Indonesian | ||
+ | * {{Code|hu}} for Hungarian | ||
+ | * {{Code|ar}} for Arabic | ||
+ | }} | ||
}} | }} | ||
Latest revision as of 17:50, 14 May 2024
Developers | |
---|---|
Thekla | |
BlitWorks[1] | |
Release dates | |
Windows | May 14, 2024 |
macOS (OS X) | May 14, 2024 |
Linux | May 14, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Platform, Puzzle |
Art styles | Stylized |
Themes | Fantasy |
Series | Braid |
Braid | |
---|---|
Braid | 2009 |
Braid Anniversary Edition | 2024 |
Braid Anniversary Edition is an upcoming remaster of the original Braid. It features fully repainted graphics captured at higher than 4K resolution, better sound mixing and effects, support for arbitrary framerates and an extensive developer commentary mode .[2] It also supports a toggle to view the original game's graphics. It was slated to release in the first quarter of 2021.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Braid, Anniversary Edition\ |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/499180/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Braid, Anniversary Edition\ |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/499180/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | "Fullscreen: On" option is a fullscreen borderless window. See Fullscreen Mode for more options. |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | "Resolution Scale" option allows to lower rendering resolution to as low as 50% of output resolution. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Support for this was mentioned as early as 2016.[3] | ||
High dynamic range display (HDR) | Support unlikely .[4] | ||
Ray tracing (RT) |
Fullscreen Mode
Forcing fullscreen mode in game's INI file[Note 2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse input support in gameplay. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
Command-line parameters
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-fullscreen | Run Braid full-screen. |
-windowed | Run Braid in a window. |
-language code |
Run the game in a specific language, where code can be one of:
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | Intel Core i3-7100 AMD Ryzen 3 2200G |
Intel Core i5-11400F AMD Ryzen 5 3400G |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX 5500 XT |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/499180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (499180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Fullscreen options are described in READ_ME.txt in game's installation folder.
References
- ↑ BlitWorks - Braid, Anniversary Edition - last accessed on 2020-09-16
- ↑ Announcing Braid, Anniversary Edition - last accessed on August 13, 2020
- ↑
Braid Code Cleanup (part 1) - last accessed on August 13, 2020
- "The assumption that ‘60Hz should be enough for anyone’ also, of course, is no longer valid. 144Hz monitors are very popular, G-SYNC is sort of a thing (even though nobody I know understands how to properly render on a G-Sync monitor) and who knows what is going to happen in the future."
- ↑
Braid Anniversary HDR (for PCGW) - last accessed on August 13, 2020
- "Probably not. A 2D game is pretty hard to make HDR and have it be viewable."