Difference between revisions of "Tom Clancy's EndWar"
From PCGamingWiki, the wiki about fixing PC games
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+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/tom-clancys-endwar/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 10:45, 13 August 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ubisoft Shanghai | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 24, 2009 |
Key points
- Frame rate is capped at 30 FPS.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | ||||
Ubisoft Store | Included with Ubisoft+. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21800/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Tom Clancy's EndWar\Saved Games\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21800/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Widescreen resolution
Set resolution in PCOfEngine.ini[2] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista SP1 | |
Processor (CPU) | Intel Core 2 Duo E4400 2.0 GHz 3.0 GHz AMD Athlon 64 X2 Dual Core 6000+ |
Intel Core 2 Duo E6600 2.4 GHz, Intel Core 2 Quad Q6600 2.4 GHz |
System memory (RAM) | 1 GB (XP), 2 GB (Vista) | 2 GB |
Hard disk drive (HDD) | 10 GB | 10 GB |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
- Supported Video Cards at Time of Release: ATI Radeon X1800XT / X1900XT / HD 2000 / 3000 / 4000 series, Nvidia GeForce 7800 GT / 7950 GT / 8 / 9 / 200 series
- Laptop graphics cards may work but are not officially supported.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.