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Difference between revisions of "Through Abandoned"

From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.)
 
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{{Infobox game/row/developer|Krutovig}}
 
{{Infobox game/row/developer|Krutovig}}
 
|publishers  =  
 
|publishers  =  
|engines      =  
+
|engines      = {{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref name="engineversion">{{Refcheck|user=Qinlili|date=2024-05-04}}</ref>|build=2017.4.11.9202574|2019 release}}
 +
{{Infobox game/row/engine|Adobe AIR|2015 release}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|July 22, 2015}}
 
{{Infobox game/row/date|Windows|July 22, 2015}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 389270
 
|steam appid  = 389270
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|mobygames    =
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      =
 
}}
 
}}
  
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===Save game data location===
 
===Save game data location===
 
{{Game data|  
 
{{Game data|  
{{Game data/saves|Windows|%USERPROFILE%\AppData\LocalLow\KrutovGames\1 Through Abandoned - The Underground City\saves}}
+
{{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\KrutovGames\1 Through Abandoned - The Underground City\saves}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = unknown
 
|fov                        = unknown
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|windowed                  = unknown
 
|windowed                  = unknown
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Unity default behavior. Use <code>-window-mode exclusive</code> for exclusive fullscreen.
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = hackable
|60 fps notes              =  
+
|60 fps notes              = See [[#Unlock FPS|Unlock FPS]]
|120 fps                    = unknown
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = See [[#Unlock FPS|Unlock FPS]]
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
===[[Glossary:Unlock FPS|Unlock FPS]]===
 +
{{Fixbox|description=Modify with dnSpy|fix=
 +
# Open {{P|game}}\1 Through Abandoned - The Underground City_Data\Managed\Assembly-CSharp.dll in dnSpy
 +
# Navigate to -/FpsSetter
 +
# Find <code>Application.targetFrameRate = 30;</code>
 +
# Change 30 to 0 to fully unlock, or other integer for target framerate you want.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = unknown
 
|key remap                = unknown
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = unknown
 
|separate volume          = unknown
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 23:57, 3 May 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Through Abandoned
Through Abandoned cover
Developers
Krutovig
Engines
2019 release Unity 2017[Note 1]
2015 release Adobe AIR
Release dates
Windows July 22, 2015

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/389270/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\KrutovGames\1 Through Abandoned - The Underground City\saves
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/389270/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Unlock FPS

Modify with dnSpy
  1. Open <path-to-game>\1 Through Abandoned - The Underground City_Data\Managed\Assembly-CSharp.dll in dnSpy
  2. Navigate to -/FpsSetter
  3. Find Application.targetFrameRate = 30;
  4. Change 30 to 0 to fully unlock, or other integer for target framerate you want.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.33 GHz or faster x86-compatible processor, or Intel Atom 1.6 GHz or faster processor for netbook classes devices
System memory (RAM) 512 MB
Hard disk drive (HDD) 115 MB
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2017.4.11.9202574[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Qinlili on 2024-05-04