Difference between revisions of "Devastation"
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# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16). | # Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16). | ||
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===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
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# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>. | # Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>. | ||
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==Input== | ==Input== | ||
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===Run the game at screen refresh rate=== | ===Run the game at screen refresh rate=== | ||
− | {{--}} Maximum selectable refresh rate is 60 | + | {{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor. |
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | {{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= |
Revision as of 02:51, 3 December 2023
Developers | |
---|---|
Digitalo Studios | |
ARUSH Entertainment | |
Publishers | |
ARUSH Entertainment | |
Groove Games | |
Russia | Akella |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 25, 2003 |
Linux | May 1, 2003 |
Reception | |
Metacritic | 62 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Cyberpunk, Post-apocalyptic, Sci-fi |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Devastation is a singleplayer and multiplayer first-person action, FPS and shooter game.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Devastation\*.ini |
Linux |
-
Devastation.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Devastation\Save\ |
Linux |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Download Devastation Custom FOV. | ||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | Use dgVoodoo2. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) |
Widescreen resolution
Edit ini file[3] |
---|
Notes
|
Use the Widescreen Fix[4] |
---|
Notes
|
Windowed
Edit ini file[5] |
---|
|
Anisotropic filtering (AF)
Edit ini file |
---|
|
Vertical sync (Vsync)
Edit ini file[6] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default, see Mouse acceleration to disable it. | |
Mouse sensitivity | Max of 10. For higher, see Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Set UseJoystick=True in Devastation.ini under [WinDrv.WindowsClient] . |
|
Full controller support | ||
Controller remapping | Edit in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit in User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[7] |
---|
Notes
|
Mouse sensitivity
Edit ini file[8] |
---|
Notes
|
Jerky/Uneven mouse movement
Edit ini file[9] |
---|
Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound. | |
Subtitles | Located under Game settings. | |
Closed captions | ||
Mute on focus lost | No option to enable it. | |
EAX support | DirectSound3D.[10] | |
Royalty free audio |
- DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.
Surround sound
- By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Retail only, Download |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Versus |
||
Online play | 16 | Versus Only possible using direct ip, due to master servers being shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Poor performance on Windows 8/8.1/10/11
Install dgVoodoo2. |
---|
Use crosire's d3d8to9 wrapper |
---|
|
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[12] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Karma | |
Audio | OpenAL | |
Input | DirectInput |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium III 1.0 GHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Devastation with 3D spatial sound 🎧 (OpenAL Soft HRTF audio) - last accessed on 9 June 2023
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26